Added: actual launching of the server
Fixed: map list not reverted visually Fixed: disabled drag selection in map list / enabled full row drag
This commit is contained in:
parent
12eba2e832
commit
dfcce839ea
@ -25,6 +25,10 @@ type
|
||||
procedure Load; virtual;
|
||||
procedure Save; virtual;
|
||||
|
||||
function GetExecutable: string; virtual; abstract;
|
||||
function GetParameters: string; virtual;
|
||||
function GetCommandLine: string; virtual;
|
||||
|
||||
property Loaded: Boolean read FLoaded;
|
||||
property Location: string read FLocation;
|
||||
property Modified: Boolean read FModified;
|
||||
@ -85,6 +89,25 @@ begin
|
||||
end;
|
||||
|
||||
|
||||
function TCustomGame.GetParameters: string;
|
||||
begin
|
||||
Result := '';
|
||||
end;
|
||||
|
||||
|
||||
function TCustomGame.GetCommandLine: string;
|
||||
var
|
||||
parameters: string;
|
||||
|
||||
begin
|
||||
Result := GetExecutable;
|
||||
|
||||
parameters := GetParameters;
|
||||
if Length(parameters) > 0 then
|
||||
Result := Result + ' ' + parameters;
|
||||
end;
|
||||
|
||||
|
||||
procedure TCustomGame.PropertyChanged(const APropertyName: string);
|
||||
begin
|
||||
if not FModified then
|
||||
|
@ -31,6 +31,9 @@ type
|
||||
constructor Create(const ALocation: string); override;
|
||||
destructor Destroy; override;
|
||||
|
||||
function GetExecutable: string; override;
|
||||
function GetParameters: string; override;
|
||||
|
||||
{ IGameNetwork }
|
||||
function GetServerPort: Integer;
|
||||
function GetPeerPort: Integer;
|
||||
@ -80,6 +83,8 @@ uses
|
||||
System.IniFiles,
|
||||
System.SysUtils,
|
||||
|
||||
Winapi.Windows,
|
||||
|
||||
UDKIniFile;
|
||||
|
||||
|
||||
@ -103,6 +108,7 @@ const
|
||||
|
||||
|
||||
|
||||
|
||||
{ TChivalryGame }
|
||||
constructor TChivalryGame.Create(const ALocation: string);
|
||||
begin
|
||||
@ -124,6 +130,38 @@ begin
|
||||
end;
|
||||
|
||||
|
||||
function TChivalryGame.GetExecutable: string;
|
||||
var
|
||||
isWow64: BOOL;
|
||||
bits: string;
|
||||
|
||||
begin
|
||||
{$IFDEF WIN64}
|
||||
bits := 'Win64';
|
||||
{$ELSE}
|
||||
if IsWow64Process(GetCurrentProcess, isWow64) and isWow64 then
|
||||
bits := 'Win64'
|
||||
else
|
||||
bits := 'Win32';
|
||||
{$ENDIF}
|
||||
|
||||
Result := Location + 'Binaries\' + bits + '\UDKLogging.exe';
|
||||
end;
|
||||
|
||||
|
||||
function TChivalryGame.GetParameters: string;
|
||||
begin
|
||||
// #ToDo1 -oMvR: 2-7-2014: check how changing the starting map influences the map list,
|
||||
// that could make selecting the starting map possible.
|
||||
// Otherwise, a starting map option would need to shuffle the
|
||||
// map list a bit.
|
||||
if MapCount = 0 then
|
||||
raise Exception.Create('Please add at least one map to the map list');
|
||||
|
||||
Result := Map[0].Name + '?steamsockets -dedicated=true -seekfreeloadingserver';
|
||||
end;
|
||||
|
||||
|
||||
procedure TChivalryGame.DoLoad;
|
||||
var
|
||||
gameSettings: TUDKIniFile;
|
||||
@ -142,6 +180,7 @@ begin
|
||||
SetMessageOfTheDay(gameSettings.ReadString(GameReplicationInfo, GameReplicationInfoMessageOfTheDay, ''));
|
||||
|
||||
mapListChanged := (FMapList.Count > 0);
|
||||
FMapList.Clear;
|
||||
|
||||
{ Maplist is special; it occurs multiple times and order matters }
|
||||
mapListValues := TStringList.Create;
|
||||
|
@ -66,7 +66,7 @@ object MainForm: TMainForm
|
||||
Top = 76
|
||||
Width = 565
|
||||
Height = 428
|
||||
ActivePage = tsAbout
|
||||
ActivePage = tsMapList
|
||||
Align = alClient
|
||||
Style = tsButtons
|
||||
TabOrder = 2
|
||||
@ -94,9 +94,9 @@ object MainForm: TMainForm
|
||||
Header.Options = [hoAutoResize, hoColumnResize, hoDrag, hoShowSortGlyphs, hoVisible]
|
||||
TabOrder = 0
|
||||
TreeOptions.AutoOptions = [toAutoDropExpand, toAutoScrollOnExpand, toAutoSort, toAutoTristateTracking, toAutoChangeScale]
|
||||
TreeOptions.MiscOptions = [toAcceptOLEDrop, toFullRepaintOnResize, toInitOnSave, toWheelPanning, toEditOnClick]
|
||||
TreeOptions.MiscOptions = [toAcceptOLEDrop, toFullRepaintOnResize, toInitOnSave, toWheelPanning, toFullRowDrag, toEditOnClick]
|
||||
TreeOptions.PaintOptions = [toHideFocusRect, toShowDropmark, toThemeAware, toUseBlendedImages]
|
||||
TreeOptions.SelectionOptions = [toFullRowSelect, toMiddleClickSelect, toMultiSelect, toRightClickSelect]
|
||||
TreeOptions.SelectionOptions = [toDisableDrawSelection, toFullRowSelect, toMiddleClickSelect, toMultiSelect, toRightClickSelect]
|
||||
OnChange = vstMapListChange
|
||||
OnDragOver = vstMapListDragOver
|
||||
OnDragDrop = vstMapListDragDrop
|
||||
@ -2502,9 +2502,11 @@ object MainForm: TMainForm
|
||||
Top = 440
|
||||
object actLaunch: TAction
|
||||
Caption = '&Launch server'
|
||||
OnExecute = actLaunchExecute
|
||||
end
|
||||
object actCopyCmdLine: TAction
|
||||
Caption = '&Copy command line'
|
||||
OnExecute = actCopyCmdLineExecute
|
||||
end
|
||||
object actSave: TAction
|
||||
Caption = '&Save changes'
|
||||
|
@ -149,6 +149,10 @@ type
|
||||
procedure SpinEditChange(Sender: TObject);
|
||||
procedure EditChange(Sender: TObject);
|
||||
procedure actCloseExecute(Sender: TObject);
|
||||
procedure actSaveExecute(Sender: TObject);
|
||||
procedure actRevertExecute(Sender: TObject);
|
||||
procedure actLaunchExecute(Sender: TObject);
|
||||
procedure actCopyCmdLineExecute(Sender: TObject);
|
||||
procedure actGameAddExecute(Sender: TObject);
|
||||
procedure actGameRemoveExecute(Sender: TObject);
|
||||
procedure actGameActiveExecute(Sender: TObject);
|
||||
@ -165,8 +169,6 @@ type
|
||||
procedure actMapRemoveExecute(Sender: TObject);
|
||||
procedure actMapUpExecute(Sender: TObject);
|
||||
procedure actMapDownExecute(Sender: TObject);
|
||||
procedure actSaveExecute(Sender: TObject);
|
||||
procedure actRevertExecute(Sender: TObject);
|
||||
private type
|
||||
TBindingExpressionList = TList<TBindingExpression>;
|
||||
TPageMenuDictionary = TDictionary<TTabSheet, TX2MenuBarItem>;
|
||||
@ -215,6 +217,7 @@ uses
|
||||
System.Math,
|
||||
System.StrUtils,
|
||||
System.SysUtils,
|
||||
Vcl.Clipbrd,
|
||||
Vcl.GraphUtil,
|
||||
Vcl.Themes,
|
||||
Winapi.ShellAPI,
|
||||
@ -478,10 +481,15 @@ var
|
||||
gameMapList: IGameMapList;
|
||||
|
||||
begin
|
||||
vstMapList.BeginUpdate;
|
||||
try
|
||||
if Supports(ActiveGame, IGameMapList, gameMapList) then
|
||||
vstMapList.RootNodeCount := gameMapList.MapCount
|
||||
else
|
||||
vstMapList.Clear;
|
||||
finally
|
||||
vstMapList.EndUpdate;
|
||||
end;
|
||||
end;
|
||||
|
||||
|
||||
@ -888,6 +896,27 @@ begin
|
||||
end;
|
||||
|
||||
|
||||
procedure TMainForm.actLaunchExecute(Sender: TObject);
|
||||
begin
|
||||
if not Assigned(ActiveGame) then
|
||||
exit;
|
||||
|
||||
if ShellExecute(0, 'open', PChar(ActiveGame.GetExecutable), PChar(ActiveGame.GetParameters),
|
||||
PChar(ActiveGame.Location), SW_SHOWNORMAL) <= 32 then
|
||||
RaiseLastOSError;
|
||||
end;
|
||||
|
||||
|
||||
procedure TMainForm.actCopyCmdLineExecute(Sender: TObject);
|
||||
begin
|
||||
if not Assigned(ActiveGame) then
|
||||
exit;
|
||||
|
||||
Clipboard.AsText := ActiveGame.GetCommandLine;
|
||||
MessageBox(Self.Handle, 'Command line has been copied to the clipboard', 'Copy', MB_OK or MB_ICONINFORMATION);
|
||||
end;
|
||||
|
||||
|
||||
procedure TMainForm.actMapAddExecute(Sender: TObject);
|
||||
var
|
||||
gameMapList: IGameMapList;
|
||||
|
Loading…
Reference in New Issue
Block a user