Mark van Renswoude
12eba2e832
Added: saving / reverting changes Fixed: access violation on preview with an empty map list
33 lines
1.0 KiB
ObjectPascal
33 lines
1.0 KiB
ObjectPascal
program ChivalryServerLauncher;
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uses
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Vcl.Forms,
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Forms.Main in 'source\view\Forms.Main.pas' {MainForm},
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Game.Base in 'source\model\Game.Base.pas',
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Game.Chivalry.MedievalWarfare in 'source\model\Game.Chivalry.MedievalWarfare.pas',
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Game.Intf in 'source\model\Game.Intf.pas',
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Game.Chivalry in 'source\model\Game.Chivalry.pas',
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Game.Registry in 'source\model\Game.Registry.pas',
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Resources in 'source\Resources.pas',
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Forms.Game in 'source\view\Forms.Game.pas' {GameForm},
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Bindings.Converters in 'source\bindings\Bindings.Converters.pas',
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Game.List in 'source\model\Game.List.pas',
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Persist.GameList in 'source\persist\Persist.GameList.pas',
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Forms.Map in 'source\view\Forms.Map.pas' {MapForm},
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Frame.MapPreview in 'source\view\Frame.MapPreview.pas' {MapPreviewFrame: TFrame},
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UDKIniFile in 'source\UDKIniFile.pas';
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{$R *.res}
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var
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MainForm: TMainForm;
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begin
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Application.Initialize;
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Application.MainFormOnTaskbar := True;
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Application.CreateForm(TMainForm, MainForm);
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Application.Run;
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end.
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