Cleanup of the code

Got rid of the last bits of shouting defines
This commit is contained in:
Mark van Renswoude 2020-01-31 12:22:06 +01:00
parent 0124b89fef
commit 8b5e23cecb
16 changed files with 218 additions and 127 deletions

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@ -38,6 +38,7 @@ class Config
static const uint16_t DisplayIdleTime = 10000;
static const uint16_t DisplayMoveRefreshRate = 1000;
/*
@ -57,6 +58,7 @@ class Config
// How much the measurements can change to still be considered "stable"
static const uint8_t HeightMeasurementDeltaStable = 10;
static const uint8_t HeightMeasurementDeltaStableCount = 1; // TODO: restore StableCount to 3
// How far in advance to stop the motor
static const uint8_t HeightMeasurementDeltaStop = 0;
@ -96,9 +98,10 @@ class Config
#define ColorDarkGray 0x528A
#define ColorDarkerGray 0x2965
#define ColorSoftGreen 0x2BE7
#define ColorStopRed 0xF9A6
#define ColorSoftGreen 0x2BE7
#define ColorSoftBlue 0x3376
#define ColorDarkBlue 0x0907
static const uint16_t ColorInitSeqBackground = ColorBlack;
@ -129,6 +132,16 @@ class Config
static const uint16_t ColorMoveTarget = ColorWhite;
static const uint16_t ColorMoveCurrent = ColorWhite;
static const uint16_t ColorMoveStop = ColorStopRed;
static const uint16_t ColorMenuHeaderText = ColorWhite;
static const uint16_t ColorMenuHeaderBackground = ColorSoftBlue;
static const uint16_t ColorMenuSelectedText = ColorWhite;
static const uint16_t ColorMenuSelectedBackground = ColorDarkBlue;
static const uint16_t ColorCalibrateIndicators = ColorWhite;
static const uint16_t ColorCalibrateValue = ColorWhite;
};
#endif

79
src/include/metrics.h Normal file
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@ -0,0 +1,79 @@
#ifndef __metrics
#define __metrics
#include <stdint.h>
#include "fonts/FreeSansBold18pt7b.trimmed.h"
class Metrics
{
public:
/*
Small font
Uses the built-in Adafruit GFX 5x8 font.
*/
static constexpr const GFXfont* SmallFont = nullptr;
static const uint16_t SmallFontBaseline = 0;
static const uint16_t SmallFontHeight = 8;
static const uint16_t SmallFontMaxHeight = Metrics::SmallFontHeight;
/*
Large font
Uses a trimmed version of the FreeSansBold 18pt font.
*/
static constexpr const GFXfont* LargeFont = &FreeSansBold18pt7bTrimmed;
static const uint16_t LargeFontBaseline = 25;
static const uint16_t LargeFontHeight = Metrics::LargeFontBaseline;
static const uint16_t LargeFontMaxHeight = 42;
/*
Text line
Defines the height of a standard line of text including margins.
Suitable for applying a background color.
*/
static const uint16_t LargeTextLineMargin = 7;
static const uint16_t LargeTextLineYOffset = Metrics::LargeFontBaseline + Metrics::LargeTextLineMargin;
static const uint16_t LargeTextLineHeight = (Metrics::LargeFontHeight + (2 * Metrics::LargeTextLineMargin));
static const uint16_t SmallTextLineMargin = 7;
static const uint16_t SmallTextLineHeight = (Metrics::SmallFontHeight + (2 * Metrics::SmallTextLineMargin));
/*
Arrows
*/
static const uint16_t HArrowWidth = 10;
static const uint16_t HArrowHeight = 20;
static const uint16_t VArrowWidth = Metrics::HArrowHeight;
static const uint16_t VArrowHeight = Metrics::HArrowWidth;
static const uint16_t ArrowMargin = 8;
static const uint16_t LargeTextLineHArrowYOffset = (Metrics::LargeTextLineHeight - Metrics::HArrowHeight) / 2;
static const uint16_t LargeTextLineVArrowYOffset = (Metrics::LargeTextLineHeight - Metrics::VArrowHeight) / 2;
/*
Screen layout
Shared amongst screens for a consistent layout
*/
static const uint16_t MiddleLargeTextLineY = 100;
};
#endif

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@ -1,4 +1,4 @@
#include "./motorstate.h"
#include "./control.h"
#include "./motor.h"
#include "./state.h"
#include "./settings.h"
@ -6,18 +6,18 @@
#include "include/config.h"
void motorStateMoveTo(uint16_t height)
void controlMoveTo(uint16_t height)
{
dl("motorStateMoveTo: "); dln(height);
dl("controlMoveTo: "); dln(height);
State.MoveTarget = height;
State.MoveDirection = height > State.CurrentHeight ? Direction::Up : Direction::Down;
}
bool motorStateCheckTargetReached()
bool controlCheckTargetReached()
{
dl("motorStateCheckTargetReached: direction = "); dl((uint8_t)State.MoveDirection); dl(", currentHeight = "); dln(State.CurrentHeight);
dl("controlCheckTargetReached: direction = "); dl((uint8_t)State.MoveDirection); dl(", currentHeight = "); dln(State.CurrentHeight);
switch (State.MoveDirection)
{
@ -27,7 +27,7 @@ bool motorStateCheckTargetReached()
if (State.CurrentHeight - State.MoveTarget <= Config::HeightMeasurementDeltaOnTarget)
State.CurrentHeight = State.MoveTarget;
motorStateStop();
controlStop();
return true;
}
break;
@ -38,7 +38,7 @@ bool motorStateCheckTargetReached()
if (State.MoveTarget - State.CurrentHeight <= Config::HeightMeasurementDeltaOnTarget)
State.CurrentHeight = State.MoveTarget;
motorStateStop();
controlStop();
return true;
}
break;
@ -51,13 +51,13 @@ bool motorStateCheckTargetReached()
}
bool motorStateCheckOverCurrent()
bool controlCheckOverCurrent()
{
if (motorIsOverCurrent())
{
dln("motorStateCheckOverCurrent: overcurrent detected!");
dln("controlCheckOverCurrent: overcurrent detected!");
motorStateStop();
controlStop();
return true;
}
@ -65,15 +65,28 @@ bool motorStateCheckOverCurrent()
}
void motorStateStop()
void controlStop()
{
dln("motorStateStop");
dln("controlStop");
motorStop();
State.MoveDirection = Direction::None;
}
void controlSnapToPreset()
{
for (uint8_t i = 0; i < 2; i++)
{
if (abs(State.CurrentHeight - Settings.Height.Preset[i]) <= Config::HeightMeasurementDeltaOnTarget)
{
State.CurrentHeight = Settings.Height.Preset[i];
break;
}
}
}
void getDisplayHeight(char* buffer, uint16_t value)
{
uint8_t displayValue = (value + Settings.Height.Offset) / 10;

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@ -1,13 +1,15 @@
#ifndef __motorstate
#define __motorstate
#ifndef __control
#define __control
#include <stdint.h>
// High-level functions to control the motor and update the global state
extern void motorStateMoveTo(uint16_t height);
extern bool motorStateCheckTargetReached();
extern bool motorStateCheckOverCurrent();
extern void motorStateStop();
extern void controlMoveTo(uint16_t height);
extern bool controlCheckTargetReached();
extern bool controlCheckOverCurrent();
extern void controlStop();
extern void controlSnapToPreset();
// Formats a height value as "0.00m" (always exactly 5 characters long).

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@ -1,5 +1,6 @@
#include "./screen.h"
#include "include/config.h"
#include "include/metrics.h"
Adafruit_GFX* BaseScreen::getDisplay()
@ -26,6 +27,36 @@ uint16_t BaseScreen::printCentered(const char* text, int16_t y)
}
void BaseScreen::drawArrowLeft(int16_t x, int16_t y, uint16_t color)
{
this->getDisplay()->fillTriangle(
x + Metrics::HArrowWidth, y, // Top right
x, y + (Metrics::HArrowHeight / 2), // Middle left
x + Metrics::HArrowWidth, y + Metrics::HArrowHeight, // Bottom right
color);
}
void BaseScreen::drawArrowUp(int16_t x, int16_t y, uint16_t color)
{
this->getDisplay()->fillTriangle(
x + (Metrics::VArrowWidth / 2), y, // Top middle
x, y + Metrics::VArrowHeight, // Bottom left
x + Metrics::VArrowWidth, y + Metrics::VArrowHeight, // Bottom right
color);
}
void BaseScreen::drawArrowDown(int16_t x, int16_t y, uint16_t color)
{
this->getDisplay()->fillTriangle(
x, y, // Top left
x + Metrics::VArrowWidth, y, // Top right
x + (Metrics::VArrowWidth / 2), y + Metrics::VArrowHeight, // Bottom middle
color);
}
void ScreenManager::init()
{
pinMode(Config::DisplayPinBL, OUTPUT);

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@ -36,6 +36,10 @@ class BaseScreen
uint16_t printCentered(const char* text, int16_t y);
void drawArrowLeft(int16_t x, int16_t y, uint16_t color);
void drawArrowUp(int16_t x, int16_t y, uint16_t color);
void drawArrowDown(int16_t x, int16_t y, uint16_t color);
private:
ScreenManager* screenManager;
};

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@ -3,7 +3,7 @@
void CalibrateScreen::onShow()
{
auto display = this->getDisplay();
//auto display = this->getDisplay();
// TODO: implement CalibrateScreen
}

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@ -1,31 +1,12 @@
#include "./home.h"
#include "./move.h"
#include "fonts/FreeSansBold18pt7b.trimmed.h"
#include "include/config.h"
#include "include/metrics.h"
#include "lib/settings.h"
#include "lib/motorstate.h"
#include "lib/control.h"
#include "./menu.h"
#define HOME_FONT_BASELINE 25
#define HOME_FONT_HEIGHT 42
#define PRESET_MARGIN 7
// HOME_FONT_BASELINE is not a mistake, as there are no characters used which
// go below the baseline.
#define PRESET_LINEHEIGHT (HOME_FONT_BASELINE + (2 * PRESET_MARGIN))
#define HOME_ARROW_WIDTH 10
#define HOME_ARROW_HEIGHT 20
#define HOME_ARROW_MARGIN 8
#define HOME_ARROW_YOFFSET ((PRESET_LINEHEIGHT - HOME_ARROW_HEIGHT) / 2)
#define HOME_INDICATOR_OFFSET (HOME_ARROW_WIDTH + (2 * HOME_ARROW_MARGIN))
#define HOME_MENU_Y 100
void HomeScreen::onShow()
{
@ -33,7 +14,7 @@ void HomeScreen::onShow()
auto display = this->getDisplay();
display->setFont(&FreeSansBold18pt7bTrimmed);
display->setFont(Metrics::LargeFont);
display->fillScreen(Config::ColorHomeBackground);
this->drawPreset1();
@ -52,19 +33,20 @@ void HomeScreen::onButton(Button button)
this->idle = false;
this->showTime = State.CurrentTime;
// TODO: should preset buttons activate immediately?
// Preset buttons activate immediately
if (button == Button::Menu)
return;
}
switch (button)
{
case Button::Up:
motorStateMoveTo(Settings.Height.Preset[0]);
controlMoveTo(Settings.Height.Preset[0]);
this->getScreenManager()->show<MoveScreen>();
break;
case Button::Down:
motorStateMoveTo(Settings.Height.Preset[1]);
controlMoveTo(Settings.Height.Preset[1]);
this->getScreenManager()->show<MoveScreen>();
break;
@ -87,21 +69,20 @@ void HomeScreen::onTick()
void HomeScreen::drawPreset1()
{
//this->drawPreset(0, Settings.Height.Preset[0]);
this->drawPreset(0, State.CurrentHeight);
this->drawPreset(0, Settings.Height.Preset[0]);
}
void HomeScreen::drawPreset2()
{
this->drawPreset(Config::DisplayHeight - PRESET_LINEHEIGHT, Settings.Height.Preset[1]);
this->drawPreset(Config::DisplayHeight - Metrics::LargeTextLineHeight, Settings.Height.Preset[1]);
}
void HomeScreen::drawNonPresetHeight()
{
auto display = this->getDisplay();
auto y = PRESET_LINEHEIGHT;
auto y = Metrics::LargeTextLineHeight;
if (State.CurrentHeight != Settings.Height.Preset[0] &&
State.CurrentHeight != Settings.Height.Preset[1])
@ -112,16 +93,6 @@ void HomeScreen::drawNonPresetHeight()
}
void HomeScreen::drawArrow(int16_t y, uint16_t color)
{
this->getDisplay()->fillTriangle(
HOME_ARROW_MARGIN + HOME_ARROW_WIDTH, y + HOME_ARROW_YOFFSET, // Top right
HOME_ARROW_MARGIN, y + HOME_ARROW_YOFFSET + (HOME_ARROW_HEIGHT / 2), // Middle left
HOME_ARROW_MARGIN + HOME_ARROW_WIDTH, y + HOME_ARROW_YOFFSET + HOME_ARROW_HEIGHT, // Bottom right
color);
}
void HomeScreen::drawPreset(int16_t y, uint16_t value)
{
auto display = this->getDisplay();
@ -143,10 +114,10 @@ void HomeScreen::drawPreset(int16_t y, uint16_t value)
arrowColor = Config::ColorPresetArrow;
}
display->fillRect(0, y, Config::DisplayWidth, PRESET_LINEHEIGHT, backgroundColor);
display->fillRect(0, y, Config::DisplayWidth, Metrics::LargeTextLineHeight, backgroundColor);
if (arrowColor)
this->drawArrow(y, arrowColor);
this->drawArrowLeft(Metrics::ArrowMargin, y + Metrics::LargeTextLineHArrowYOffset, arrowColor);
display->setTextColor(textColor);
this->drawHeight(y, value);
@ -155,12 +126,10 @@ void HomeScreen::drawPreset(int16_t y, uint16_t value)
void HomeScreen::drawHeight(int16_t y, uint16_t value)
{
auto display = this->getDisplay();
char textValue[6];
getDisplayHeight(&textValue[0], value);
this->printCentered(&textValue[0], y + HOME_FONT_BASELINE + PRESET_MARGIN);
this->printCentered(&textValue[0], y + Metrics::LargeTextLineYOffset);
}
@ -168,8 +137,8 @@ void HomeScreen::drawMenu()
{
auto display = this->getDisplay();
this->drawArrow(HOME_MENU_Y, Config::ColorHomeMenuArrow);
this->drawArrowLeft(Metrics::ArrowMargin, Metrics::MiddleLargeTextLineY, Config::ColorHomeMenuArrow);
display->setTextColor(Config::ColorHomeMenuText);
this->printCentered("Menu", HOME_MENU_Y + HOME_FONT_BASELINE + PRESET_MARGIN);
this->printCentered("Menu", Metrics::MiddleLargeTextLineY + Metrics::LargeTextLineYOffset);
}

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@ -26,7 +26,6 @@ class HomeScreen : public BaseScreen
void drawPreset2();
void drawNonPresetHeight();
void drawArrow(int16_t y, uint16_t color);
void drawPreset(int16_t y, uint16_t value);
void drawHeight(int16_t y, uint16_t value);
void drawMenu();

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@ -3,7 +3,7 @@
void ManualScreen::onShow()
{
auto display = this->getDisplay();
//auto display = this->getDisplay();
// TODO: implement ManualScreen
}

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@ -3,7 +3,7 @@
void MenuScreen::onShow()
{
auto display = this->getDisplay();
//auto display = this->getDisplay();
// TODO: implement MenuScreen
}

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@ -3,7 +3,7 @@
void MoveOverCurrentScreen::onShow()
{
auto display = this->getDisplay();
//auto display = this->getDisplay();
// TODO: implement MoveOverCurrentScreen
}

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@ -3,7 +3,7 @@
void MoveSensorErrorScreen::onShow()
{
auto display = this->getDisplay();
//auto display = this->getDisplay();
// TODO: implement MoveSensorErrorScreen
}

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@ -1,45 +1,29 @@
#include "./move.h"
#include "./home.h"
#include "fonts/FreeSansBold18pt7b.trimmed.h"
#include "include/config.h"
#include "include/metrics.h"
#include "lib/settings.h"
#include "lib/motorstate.h"
#include "lib/control.h"
#define MOVE_FONT_BASELINE 25
#define MOVE_FONT_HEIGHT 42
#define MOVE_REFRESHRATE 1000
#define MOVE_LINE_MARGIN 7
#define MOVE_LINE_HEIGHT (MOVE_FONT_BASELINE + (2 * MOVE_LINE_MARGIN))
#define MOVE_STOP_SMALL_TEXT_SIZE
#define MOVE_STOP_SMALL_LINE_HEIGHT 8
#define MOVE_ARROW_WIDTH 20
#define MOVE_ARROW_HEIGHT 10
#define MOVE_ARROW_YOFFSET ((MOVE_LINE_HEIGHT - MOVE_ARROW_HEIGHT) / 2)
void MoveScreen::onShow()
{
auto display = this->getDisplay();
//auto startY = (Config::DisplayHeight - (MOVE_LINE_HEIGHT * 3)) / 2;
auto startY = MOVE_LINE_HEIGHT;
auto arrowY = startY + MOVE_LINE_HEIGHT + MOVE_ARROW_YOFFSET;
auto arrowX = (Config::DisplayWidth - MOVE_ARROW_WIDTH) / 2;
auto stopY = Config::DisplayHeight - MOVE_LINE_HEIGHT;
auto startY = Metrics::LargeTextLineHeight;
auto arrowY = startY + Metrics::LargeTextLineHeight + Metrics::LargeTextLineVArrowYOffset;
auto arrowX = (Config::DisplayWidth - Metrics::VArrowWidth) / 2;
auto stopY = Config::DisplayHeight - Metrics::LargeTextLineHeight;
display->fillScreen(Config::ColorMoveBackground);
// Stop
display->setFont(nullptr);
display->setFont(Metrics::SmallFont);
display->setTextColor(Config::ColorMoveStop);
this->printCentered("Press any button to", stopY - MOVE_STOP_SMALL_LINE_HEIGHT);
this->printCentered("Press any button to", stopY - Metrics::SmallTextLineHeight);
display->setFont(&FreeSansBold18pt7bTrimmed);
this->printCentered("STOP", stopY + MOVE_FONT_BASELINE + MOVE_LINE_MARGIN);
display->setFont(Metrics::LargeFont);
this->printCentered("STOP", stopY + Metrics::LargeTextLineYOffset);
char targetHeightText[6];
getDisplayHeight(&targetHeightText[0], State.MoveTarget);
@ -48,27 +32,17 @@ void MoveScreen::onShow()
// Target and arrow
if (State.MoveDirection == Direction::Up)
{
this->currentHeightY = startY + (MOVE_LINE_HEIGHT * 2);
this->currentHeightY = startY + (Metrics::LargeTextLineHeight * 2);
this->printCentered(&targetHeightText[0], startY + MOVE_FONT_BASELINE + MOVE_LINE_MARGIN);
display->fillTriangle(
arrowX + (MOVE_ARROW_WIDTH / 2), arrowY, // Top middle
arrowX, arrowY + MOVE_ARROW_HEIGHT, // Bottom left
arrowX + MOVE_ARROW_WIDTH, arrowY + MOVE_ARROW_HEIGHT, // Bottom right
Config::ColorMoveArrow);
this->printCentered(&targetHeightText[0], startY + Metrics::LargeTextLineYOffset);
this->drawArrowUp(arrowX, arrowY, Config::ColorMoveArrow);
}
else
{
this->currentHeightY = startY;
this->printCentered(&targetHeightText[0], startY + (MOVE_LINE_HEIGHT * 2) + MOVE_FONT_BASELINE + MOVE_LINE_MARGIN);
display->fillTriangle(
arrowX, arrowY, // Top left
arrowX + MOVE_ARROW_WIDTH, arrowY, // Top right
arrowX + (MOVE_ARROW_WIDTH / 2), arrowY + MOVE_ARROW_HEIGHT, // Bottom middle
Config::ColorMoveArrow);
this->printCentered(&targetHeightText[0], startY + (Metrics::LargeTextLineHeight * 2) + Metrics::LargeTextLineYOffset);
this->drawArrowDown(arrowX, arrowY, Config::ColorMoveArrow);
}
this->lastRefresh = State.CurrentTime;
@ -78,7 +52,7 @@ void MoveScreen::onShow()
void MoveScreen::onButton(Button button)
{
motorStateStop();
controlStop();
this->getScreenManager()->show<HomeScreen>();
}
@ -93,7 +67,7 @@ void MoveScreen::onTick()
// Don't update every tick, monitoring the current height is more
// important and the flicker would be unpleasant as well.
if (State.CurrentTime - this->lastRefresh >= MOVE_REFRESHRATE)
if (State.CurrentTime - this->lastRefresh >= Config::DisplayMoveRefreshRate)
{
this->drawCurrentHeight();
this->lastRefresh = State.CurrentTime;
@ -109,8 +83,8 @@ void MoveScreen::drawCurrentHeight()
getDisplayHeight(&currentHeightText[0], State.CurrentHeight);
if (this->lastTextWidth > 0)
display->fillRect((Config::DisplayWidth - this->lastTextWidth) / 2, this->currentHeightY, this->lastTextWidth, MOVE_LINE_HEIGHT, Config::ColorMoveBackground);
display->fillRect((Config::DisplayWidth - this->lastTextWidth) / 2, this->currentHeightY, this->lastTextWidth, Metrics::LargeTextLineHeight, Config::ColorMoveBackground);
display->setTextColor(Config::ColorMoveTarget);
this->lastTextWidth = this->printCentered(&currentHeightText[0], this->currentHeightY + MOVE_FONT_BASELINE);
this->lastTextWidth = this->printCentered(&currentHeightText[0], this->currentHeightY + Metrics::LargeFontBaseline);
}

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@ -11,7 +11,7 @@
#include "./lib/vl53l0x.h"
#include "./lib/state.h"
#include "./lib/motor.h"
#include "./lib/motorstate.h"
#include "./lib/control.h"
#include "./lib/screen/home.h"
#include "./lib/screen/calibrate.h"
#include "./lib/screen/move-overcurrent.h"
@ -85,13 +85,18 @@ void setup()
State.CurrentTime = millis();
// TODO: check if close to either preset, then use the preset height
State.CurrentHeight = currentHeight;
if (initialized)
{
State.CurrentHeight = currentHeight;
controlSnapToPreset();
screenManager.show<HomeScreen>();
}
else
{
screenManager.show<CalibrateScreen>();
}
}
@ -146,8 +151,7 @@ inline uint16_t testHeightSensor()
uint8_t closeCount = 0;
uint16_t measurement;
// TODO: while (closeCount < 3)
while (closeCount < 1)
while (true)
{
if (heightSensorGetRange(&measurement))
{
@ -169,7 +173,10 @@ inline uint16_t testHeightSensor()
closeCount = 0;
}
if (closeCount < Config::HeightMeasurementDeltaStableCount)
delay(500);
else
break;
}
initSequenceSuccess(InitSequenceStep::HeightSensorTest);
@ -194,7 +201,7 @@ void loop()
if (State.MoveDirection != Direction::None)
{
if (motorStateCheckOverCurrent())
if (controlCheckOverCurrent())
screenManager.show<MoveOverCurrentScreen>();
else
updateHeight();
@ -230,13 +237,13 @@ void updateHeight()
State.CurrentHeight = measurement;
lastValidMeasurement = State.CurrentTime;
if (motorStateCheckTargetReached())
if (controlCheckTargetReached())
screenManager.show<HomeScreen>();
}
else if (State.CurrentTime - lastValidMeasurement >= Config::HeightMeasurementAbortTimeout)
{
dln("Out of range timeout!");
motorStateStop();
controlStop();
screenManager.show<MoveSensorErrorScreen>();
}