#ifndef __screen_move #define __screen_move #include "../screen.h" #include "../state.h" /* * Move screen * Shows the current and target height */ class MoveScreen : public BaseScreen { public: MoveScreen(ScreenManager* screenManager) : BaseScreen(screenManager) { } void onShow(); void onButton(Button button); void onTick(); private: uint32_t lastRefresh; uint8_t currentHeightY; uint16_t lastTextWidth = 0; void drawCurrentHeight(); }; #endif