#ifndef __screen #define __screen #include #include "include/config.h" #include "include/screenids.h" class ScreenManager; enum class Button { Top, Middle, Bottom }; class BaseScreen { public: BaseScreen(ScreenManager* screenManager, Adafruit_GFX* display) { this->screenManager = screenManager; this->display = display; } virtual ~BaseScreen() {} virtual void onShow() = 0; virtual void onButton(Button button) = 0; virtual void onTick() = 0; virtual ScreenId screenId() = 0; protected: uint16_t printCentered(const char* text, int16_t y); void drawLargeTextLineCentered(const char* text, int16_t y, uint16_t textColor, uint16_t backgroundColor); void drawArrowLeft(int16_t x, int16_t y, uint16_t color); void drawArrowRight(int16_t x, int16_t y, uint16_t color); void drawArrowUp(int16_t x, int16_t y, uint16_t color); void drawArrowDown(int16_t x, int16_t y, uint16_t color); ScreenManager* screenManager; Adafruit_GFX* display; }; class ScreenManager { public: ScreenManager(Adafruit_ST7789* display) { this->display = display; } void init(); inline void button(Button button) { this->getCurrentScreen()->onButton(button); } inline void tick() { this->getCurrentScreen()->onTick(); } inline BaseScreen* getCurrentScreen() { return this->currentScreen; } template void show() { if (this->currentScreen != nullptr) { //currentScreen->onHide(); delete this->currentScreen; } this->currentScreen = new T(this, this->display); this->currentScreen->onShow(); } template void show(ScreenId onlyIfNotOn) { if (this->currentScreen == nullptr || this->currentScreen->screenId() != onlyIfNotOn) this->show(); } void displayOff(); void displayOn(); private: Adafruit_ST7789* display; BaseScreen* currentScreen = nullptr; }; #endif