#ifndef __ScreenCounter
#define __ScreenCounter

#include <stdint.h>
#include "digits.h"


#define DigitPage 0

#define DisplayWidth 128
#define DisplayHeight 64

#define DigitSpacing 1

#define DigitWidth3 ((DigitWidth * 3) + (DigitSpacing * 2))
#define DigitOffset3 ((DisplayWidth - DigitWidth3) / 2)

#define DigitFullWidth DigitWidth3
#define DigitFullOffset DigitOffset3

#define DigitWidth2 ((DigitWidth * 2) + DigitSpacing)
#define DigitOffset2 ((DisplayWidth - DigitWidth2) / 2)
#define SpacingLeft2 ((DigitFullWidth - DigitWidth2) / 2)
#define SpacingRight2 (DigitFullWidth - DigitWidth2 - SpacingLeft2)
#define DigitWidth1 DigitWidth

#define DigitOffset1 ((DisplayWidth - DigitWidth1) / 2)
#define SpacingLeft1 ((DigitFullWidth - DigitWidth1) / 2)
#define SpacingRight1 (DigitFullWidth - DigitWidth1 - SpacingLeft1)


extern void handleCounterScreen();


#endif