var protocol = require('./protocol'); var dgram = require('dgram'); var on = 0; var speed = 256; function lsb(value) { return value & 0xFF; } function msb(value) { return (value >> 8) & 0xFF; } setInterval(function() { // 0x00, 0x10 = 4096 on += speed; if (on <= 0 || on >= 4096) speed = -speed; var message = new Buffer([protocol.Command.SetMode, protocol.Mode.Static, lsb(on), msb(on)]); var client = dgram.createSocket('udp4'); client.on('listening', function() { var address = client.address(); console.log('UDP client listening on ' + address.address + ":" + address.port); }); client.on('message', function (message, remote) { console.log(remote.address + ':' + remote.port +' - ' + message.toString('hex')); client.close(); }); client.send(message, 0, message.length, 3126, '10.138.2.12', function(err, bytes) { if (err) throw err; console.log('UDP message sent'); }); }, 200);