Stairs/src/main.triggers.h

197 lines
5.0 KiB
C

WiFiUDP ntpUDP;
uint32_t lastTimeTriggerChecked = 0;
TimeTrigger* lastTimeTrigger = nullptr;
TimeTrigger* activeTimeTrigger = nullptr;
void initMotionPins()
{
if (!motionTriggerSettings->enabled())
return;
for (uint8_t i = 0; i < motionTriggerSettings->triggerCount(); i++)
{
MotionTrigger* trigger = motionTriggerSettings->trigger(i);
if (trigger->enabled)
pinMode(trigger->pin, INPUT);
}
}
void updateNTPClient()
{
if (ntpClient == nullptr && WiFi.status() == WL_CONNECTED &&
systemSettings->ntpServer() != nullptr && systemSettings->ntpInterval() > 0)
{
_dln("NTP :: initializing NTP client");
ntpClient = new NTPClient(ntpUDP, systemSettings->ntpServer(), 0, systemSettings->ntpInterval() * 60 * 1000);
ntpClient->begin();
}
if (ntpClient != nullptr)
ntpClient->update();
}
void updateTimeTrigger()
{
if (ntpClient == nullptr || !timeTriggerSettings->enabled())
{
activeTimeTrigger = nullptr;
return;
}
if (timeTriggerSettingsChanged)
{
// Time trigger settings changed, activeTimeTrigger pointer is considered
// invalid, force recheck
timeTriggerSettingsChanged = false;
}
else if (currentTime - lastTimeTriggerChecked < 10000)
return;
lastTimeTriggerChecked = currentTime;
_dln("Triggers:: updating time trigger");
uint32_t epochTime = ntpClient->getEpochTime();
if (epochTime == 0)
{
activeTimeTrigger = nullptr;
_dln("Triggers:: time not synchronised yet");
return;
}
// TODO apply timezone offset
tmElements_t time;
breakTime(epochTime, time);
activeTimeTrigger = timeTriggerSettings->getActiveTrigger(time);
#ifdef SerialDebug
_d("Triggers:: active time trigger: ");
if (activeTimeTrigger != nullptr)
_dln(activeTimeTrigger->time);
else
_dln("null");
#endif
}
uint32_t activeMotionStart = 0;
uint16_t activeMotionBrightness = 0;
MotionDirection activeMotionDirection = Nondirectional;
bool lastMotion = false;
void updateMotionTrigger()
{
if (!motionTriggerSettings->enabled() || !motionTriggerSettings->triggerCount())
{
activeMotionStart = 0;
return;
}
for (uint8_t i = 0; i < motionTriggerSettings->triggerCount(); i++)
{
MotionTrigger* trigger = motionTriggerSettings->trigger(i);
if (trigger->enabled && digitalRead(trigger->pin) == HIGH)
{
if (activeMotionStart == 0)
{
activeMotionDirection = trigger->direction;
activeMotionBrightness = trigger->brightness;
}
activeMotionStart = currentTime;
}
}
if (currentTime - activeMotionStart >= motionTriggerSettings->delay())
activeMotionStart = 0;
}
void checkTriggers()
{
if (!timeTriggerSettings->enabled() && activeTimeTrigger == nullptr &&
!motionTriggerSettings->enabled() && activeMotionStart == 0)
return;
updateTimeTrigger();
updateMotionTrigger();
bool inTimeTrigger = timeTriggerSettings->enabled() &&
activeTimeTrigger != nullptr &&
activeTimeTrigger->brightness;
bool timeTriggerChanged = activeTimeTrigger != lastTimeTrigger;
lastTimeTrigger = activeTimeTrigger;
bool inMotionTrigger = (activeMotionStart > 0) && (!inTimeTrigger || motionTriggerSettings->enabledDuringTimeTrigger());
bool motionChanged = (activeMotionStart > 0) != lastMotion;
lastMotion = (activeMotionStart > 0);
if (!motionChanged && !timeTriggerChanged)
return;
if (motionChanged)
{
if (inMotionTrigger)
{
_dln("Triggers :: start motion trigger");
if (activeMotionDirection == Nondirectional || motionTriggerSettings->transitionTime() == 0)
{
stairs->setAll(activeMotionBrightness, motionTriggerSettings->transitionTime(), 0);
}
else
{
// Start sweep
uint8_t stepsCount = stepsSettings->count();
uint16_t offsetIncrement = stepsCount > 0 ? (motionTriggerSettings->transitionTime() / stepsCount) * 1.5 : 0;
uint16_t offset = activeMotionDirection == TopDown ? 0 : (stepsCount - 1) * offsetIncrement;
for (uint8_t step = 0; step < stepsCount; step++)
{
stairs->set(step, activeMotionBrightness, motionTriggerSettings->transitionTime(), offset);
if (activeMotionDirection == TopDown)
offset += offsetIncrement;
else
offset -= offsetIncrement;
}
}
}
else
{
if (inTimeTrigger)
{
_dln("Triggers :: motion stopped, falling back to time trigger");
// Fall back to time trigger value
stairs->setAll(activeTimeTrigger->brightness, motionTriggerSettings->transitionTime(), 0);
}
else
{
_dln("Triggers :: motion stopped, turning off");
// No more motion, no active time trigger, turn off
stairs->setAll(0, motionTriggerSettings->transitionTime(), 0);
}
}
}
else if (timeTriggerChanged && !inMotionTrigger)
{
_dln("Triggers :: time trigger changed");
// Set to time trigger value
stairs->setAll(activeTimeTrigger->brightness, timeTriggerSettings->transitionTime(), 0);
}
}