#include "ScreenSetTime.h" #include "Screen/ScreenMenu.h" #include "ExposureTimer.h" #include "Buzzer.h" #include "Config.h" void ScreenSetTime::printExposureTime() { getDisplay()->setCursor(0, 1); printTime(ExposureTime); } void ScreenSetTime::onShow() { getDisplay()->setCursor(0, 0); getDisplay()->print("Exposure time: "); printExposureTime(); } void ScreenSetTime::onHide() { } void ScreenSetTime::onButton() { buzzClick(); getScreenManager()->show(); } void ScreenSetTime::onEncoder(long lastPosition, long newPosition) { buzzSelect(); if (newPosition > lastPosition) ExposureTime += ExposureTime >= LargeStepTreshold ? LargeStep : SmallStep; else if (ExposureTime > 0) ExposureTime -= ExposureTime > LargeStepTreshold ? LargeStep : SmallStep; printExposureTime(); } void ScreenSetTime::onTick() { }