#ifndef __ScreenSetTime #define __ScreenSetTime #include "ScreenManager.h" /* * Time screen * Allows changing of the exposure time. Pressing the button will switch to the menu. */ class ScreenSetTime : public BaseScreen { protected: void printExposureTime(); public: ScreenSetTime(ScreenManager* screenManager) : BaseScreen(screenManager) { } void onShow(); void onHide(); void onButton(); void onEncoder(long lastPosition, long newPosition); void onTick(); }; #endif