71 lines
1.2 KiB
C++
71 lines
1.2 KiB
C++
#include "ScreenCountdown.h"
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#include "ScreenSetTime.h"
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#include "ExposureTimer.h"
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#include "Config.h"
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#include "Buzzer.h"
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void ScreenCountdown::printRemainingTime()
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{
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getDisplay()->setCursor(0, 1);
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printTime(ExposureTime - ((getCurrentTime() - ExposureTimerStart) / 1000));
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}
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void ScreenCountdown::onShow()
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{
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mLastDisplayed = -1;
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getDisplay()->setCursor(0, 0);
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getDisplay()->print("Exposing... ");
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printRemainingTime();
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digitalWrite(PinLED, HIGH);
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}
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void ScreenCountdown::onHide()
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{
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digitalWrite(PinLED, LOW);
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}
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void ScreenCountdown::onButton()
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{
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// TODO Confirmation?
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buzzClick();
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getScreenManager()->show<ScreenSetTime>();
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}
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void ScreenCountdown::onEncoder(long lastPosition, long newPosition)
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{
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// TODO Allow adding / removing time?
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}
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void ScreenCountdown::onTick()
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{
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long elapsed = (getCurrentTime() - ExposureTimerStart) / 1000;
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if (elapsed >= ExposureTime)
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{
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getDisplay()->setCursor(0, 0);
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getDisplay()->print("Done! ");
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printRemainingTime();
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digitalWrite(PinLED, LOW);
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buzzCompleted();
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ExposureTimerStart = 0;
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getScreenManager()->show<ScreenSetTime>();
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}
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else if (elapsed != mLastDisplayed)
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{
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printRemainingTime();
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mLastDisplayed = elapsed;
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}
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}
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