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G940LEDControl/LogitechSDK/SteeringWheel/Src/LogiForce.cpp

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2012-01-04 19:11:07 +00:00
#include "LogiForce.h"
#include "LogiWheelUtils.h"
using namespace LogitechSteeringWheel;
ForceParams::ForceParams()
{
m_numFFAxes = 0;
}
Force::Force()
{
m_rgdwAxes[0] = DIJOFS_X;
m_rgdwAxes[1] = DIJOFS_Y;
m_rglDirection[0] = 1;
m_rglDirection[1] = 0;
ZeroMemory( &m_diEffect, sizeof(m_diEffect) );
m_diEffect.dwSize = sizeof(DIEFFECT);
m_diEffect.rgdwAxes = m_rgdwAxes;
m_diEffect.rglDirection = m_rglDirection;
m_diEffect.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
m_diEffect.dwDuration = INFINITE;
m_diEffect.dwSamplePeriod = 0;
m_diEffect.dwGain = DI_FFNOMINALMAX;
m_diEffect.dwTriggerButton = DIEB_NOTRIGGER;
m_diEffect.dwTriggerRepeatInterval = 0;
m_diEffect.cAxes = 0;
m_diEffect.dwStartDelay = 0;
Init();
}
HRESULT Force::Init()
{
m_effect = NULL;
m_device = NULL;
m_playing = FALSE;
return S_OK;
}
HRESULT Force::Start()
{
HRESULT hr_ = E_FAIL;
if (m_device == NULL)
{
LOGIWHEELTRACE(_T("ERROR: Trying to start force effect but device handle is NULL\n"));
return E_FAIL;
}
if (m_effect == NULL)
{
LOGIWHEELTRACE(_T("ERROR: Trying to start force effect but effect handle is NULL\n"));
return E_FAIL;
}
// Make sure the device is acquired, if we are gaining focus.
hr_ = m_device->Acquire();
if (FAILED(hr_))
{
return hr_;
}
if (SUCCEEDED(hr_ = m_effect->Start( 1, 0 ))) // Start the effect
{
m_playing = TRUE;
}
else
{
LOGIWHEELTRACE(_T("ERROR: failed to start force effect\n"));
}
return hr_;
}
HRESULT Force::Stop()
{
HRESULT hr_ = E_FAIL;
if (m_effect == NULL)
{
LOGIWHEELTRACE(_T("ERROR: Trying to stop force effect but we have an invalid effect handle\n"));
m_playing = FALSE;
return E_FAIL;
}
if (!IsPlaying())
return S_OK;
// Make sure the device is acquired, if we are gaining focus.
hr_ = m_device->Acquire();
if (FAILED(hr_))
{
#ifdef LG_DEBUG
LOGIWHEELTRACE("Acquire failed\n");
#endif
return hr_;
}
if (SUCCEEDED(hr_ = m_effect->Stop())) // Stop the effect
{
m_playing = FALSE;
}
else
{
LOGIWHEELTRACE(_T("WARNING: Failed to stop force effect\n"));
}
return hr_;
}
HRESULT Force::Unload()
{
HRESULT hr_ = E_FAIL;
if (m_effect == NULL)
{
LOGIWHEELTRACE(_T("ERROR: Trying to unload force effect but we have an invalid effect handle\n"));
return E_FAIL;
}
// Make sure the device is acquired, if we are gaining focus.
hr_ = m_device->Acquire();
if (FAILED(hr_))
{
LOGIWHEELTRACE(_T("WARNING: tried to unload force bit device not acquired\n"));
return hr_;
}
if (FAILED(hr_ = m_effect->Unload())) // Unload the effect
LOGIWHEELTRACE(_T("WARNING: Failed to unload force effect\n"));
m_playing = FALSE;
m_effect = NULL;
return hr_;
}
BOOL Force::IsPlaying()
{
if (!m_effect)
return FALSE;
if (!m_device)
return FALSE;
return m_playing;
}
LPDIRECTINPUTEFFECT Force::GetEffectHandle()
{
return m_effect;
}
HRESULT Force::SetDeviceHandle(CONST LPDIRECTINPUTDEVICE8& device)
{
m_device = device;
return S_OK;
}
HRESULT Force::ReleaseEffect()
{
HRESULT hr_ = E_FAIL;
if (m_effect)
{
hr_ = m_effect->Release();
}
return hr_;
}
ForceType Force::GetType()
{
return m_type;
}