94 lines
3.4 KiB
Plaintext
94 lines
3.4 KiB
Plaintext
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MODIFICATION HISTORY
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Steering Wheel SDK
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1.00.002 - July 2009
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Replaced private Logitech emails with public wingmanteam emails.
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1.00.001 - June 2009
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Creation based on older EZ Wheel Wrapper.
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Old EZ Wheel Wrapper
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7.04.002 - February 2009
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- Now turning G27 LEDs off instead of on when destroying main
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object.
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7.04.001 - November 2008
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- Upgraded with latest EZ Controller Input Wrapper that fixes
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bug causing centering spring to sometimes stay on when
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multiple wheels are plugged in on startup.
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7.03.001 - October 2008
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- Changed how getting and setting properties is done to make
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it asynchronous. Simplified API. Removed support for
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previous way of doing things (sorry no backwards
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compatibility on this one). Logitech Gaming Software 5.03 or
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newer needs to be installed for this to work.
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- Upgraded with new EZ Controller Input Wrapper that fixes bug
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causing centering spring to sometimes trigger on plug/unplug
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of other USB devices.
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7.02.002 - August 2008
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- Added support for seeing whether shifter is gated or
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sequential. For this feature and the LED feature to work,
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Logitech Gaming Software 5.03 must be installed.
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7.02.001 - July 2008
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- Added support for controlling LEDs on G27
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7.01.002 - June 2008
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- Removed usage of MFC
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- Removed invisible window
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- Made a number of minor improvements to enhance compatibility
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with games and with EZ Wheel Wrappers on other platforms.
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- Updated with latest EZ Controller Input Wrapper to make it
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more solid for when unplugging and plugging in multiple
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devices.
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7.01.001 - May 2008
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- Added functions to get and set wheel properties such as
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steering range, combined/separate pedals, forces strengths,
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etc. For these functions to succeed, Logitech Gaming
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Software version 5.02 or newer needs to be
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installed. Otherwise the functions will simply fail.
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7.00.001 - December 2007
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- Replaced built-in DInput code with EZ Controller Input
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Wrapper.
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6.00.001 - January 2007
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- Re-wrote the wrapper for cleaner and more extensible code.
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- Added built-in hot plug/unplug to make it behave like
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console version.
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- Added extra IsConnected() methods to find out about
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manufacturer and type of device, as well as specific model.
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- Added GetFriendlyProductName() method.
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- Changed parameters to be percentages instead of
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system-specific numbers.
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5.00.003 - September 2006
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- Added HasForceFeedback method.
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5.00.002 - July 2006
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- Made variables MFC-like.
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- Added soft stop force to be used for limiting the wheel's
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range.
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4.60.001 - July 2005
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- Added globally definable variables.
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4.40.001 - December 2004
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- Fixed support for the older Formula Force wheel.
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4.30.001 - July 2003
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- Made filenames more unique to avoid name clashes.
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- Made definition names more unique to avoid clashes.
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- Updated SampleInGameImplementation.cpp.
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- Enhanced treatment of quick back to back front or side
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collisions.
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- Updated documentation in doc folder.
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4.25.002 - June 2003
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- Fixed forces recovery after window loss of focus.
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