/* The Logitech Controls Assignment SDK, including all accompanying documentation, is protected by intellectual property laws. All rights not expressly granted by Logitech are reserved. */ #ifndef __ACTIONS_H__ #define __ACTIONS_H__ enum GameActionEnum { LG_ZERO_ACTION = 0, LG_STRAFE_LEFT, LG_STRAFE_RIGHT, LG_MOVE_FORWARD, LG_MOVE_BACKWARD, LG_TURN_LEFT, LG_TURN_RIGHT, LG_FIRE, LG_CHANGE_VIEW, LG_ZOOM_MAP, LG_NUMBER_GAME_ACTIONS }; #endif