118 lines
4.3 KiB
C++
118 lines
4.3 KiB
C++
#ifndef LOGI_CONTROLLER_PROPERTIES_H_INCLUDED_
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#define LOGI_CONTROLLER_PROPERTIES_H_INCLUDED_
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#include "LogiGamingSoftwareManager.h"
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#include <vector>
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namespace LogitechSteeringWheel
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{
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// If your game does not use any of the functions in this class, you
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// may set following value to FALSE to keep Logitech Gaming Software
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// from getting started unnecessarily.
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CONST BOOL START_LOGITECH_SOFTWARE = TRUE;
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// Following values must not be changed
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/*****************************************************/
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CONST DWORD VERSION_NUMBER_PROPERTIES = 0x00000002;
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CONST DWORD VERSION_NUMBER_SHIFTER_MODE = 0x00000001;
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CONST DWORD ESCAPE_COMMAND_GATED_SHIFTER_MODE = 1;
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CONST INT JOY_CONTROL_PANEL_GET_PROPERTIES= (WM_USER + 100 + 78);
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CONST INT JOY_CONTROL_PANEL_SET_PROPERTIES = (WM_USER + 100 + 79);
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CONST INT LG_CONTROL_PANEL_PROPERTIES_OPERATING_RANGE_MIN = 40;
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CONST INT LG_CONTROL_PANEL_PROPERTIES_OPERATING_RANGE_MAX = 900;
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CONST INT LG_CONTROL_PANEL_PROPERTIES_ATTENUATION_MIN = 0;
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CONST INT LG_CONTROL_PANEL_PROPERTIES_ATTENUATION_MAX = 150;
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/*****************************************************/
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// Following defines and structs need to be identical than in Globals.h in Wingman CGameStore.h
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typedef enum
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{
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PROPERTY_ALL,
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PROPERTY_FORCE_ENABLE, // enable (1) or disable (0) forces
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PROPERTY_OVERALL_GAIN, // overall gain, 0-10000
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PROPERTY_SPRING_GAIN, // spring specific gain. 0-10000
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PROPERTY_DAMPER_GAIN, // damper specific gain. 0-10000
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PROPERTY_COMBINED_PEDALS, // report combined (1) or separate (0) pedals on wheels
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PROPERTY_WHEEL_RANGE, // [Cheetah/Hobbes] range of motion (influences soft-stop/multiturn)
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PROPERTY_NUMBER
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} ControllerSetProperty;
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struct ControllerPropertiesData
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{
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BOOL forceEnable;
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INT overallGain;
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INT springGain;
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INT damperGain;
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BOOL defaultSpringEnabled;
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INT defaultSpringGain;
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BOOL combinePedals;
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INT wheelRange;
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BOOL gameSettingsEnabled;
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BOOL allowGameSettings;
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};
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struct ControllerPropertiesGetData
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{
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DWORD size;
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DWORD versionNbr;
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DWORD productID;
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ControllerPropertiesData properties;
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};
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struct ControllerPropertiesSetData
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{
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DWORD size;
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DWORD versionNbr;
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DWORD productID;
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ControllerSetProperty propertyToSet;
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ControllerPropertiesData properties;
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};
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struct ShifterData
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{
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DWORD size;
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DWORD versionNbr;
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INT isGated; // -1 = uninitialized, 0 = Nope, 1 = Yesch
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};
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class ControllerProperties
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{
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public:
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ControllerProperties(HWND hWnd);
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~ControllerProperties();
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HRESULT SetPreferred(CONST ControllerPropertiesData properties);
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//VOID SetPreferred(CONST DWORD controllerPID, CONST ControllerSetProperty deviceSetProperty, CONST INT value);
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BOOL GetCurrent(CONST DWORD controllerPID, ControllerPropertiesData& properties);
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INT GetShifterMode(CONST LPDIRECTINPUTDEVICE8 device);
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VOID GetDefault(ControllerPropertiesData& properties);
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HRESULT Update(CONST std::vector<DWORD> currentlyConnectedPIDs);
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private:
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ControllerPropertiesData m_defaultControllerProperties;
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ControllerPropertiesData m_preferredControllerProperties;
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std::vector<DWORD> m_previouslyConnectedPIDs;
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HWND m_gameHWnd;
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GamingSoftwareManager m_gamingSoftwareManager;
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BOOL m_hadToStartEMon;
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WingmanSoftwareVersion m_wingmanVersion;
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BOOL m_currentVersionSupportsGetSetProperties;
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BOOL ControllerPropertiesAreEqual(CONST ControllerPropertiesData properties1, CONST ControllerPropertiesData properties2, CONST BOOL ignoreWheelRange = FALSE);
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VOID SetDefaults();
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HRESULT GetASync(CONST DWORD controllerPID);
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BOOL IsMultiturnCapable(CONST DWORD controllerPID);
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VOID SendSetMessage(CONST DWORD controllerPID, CONST ControllerPropertiesData properties);
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};
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}
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#endif // LOGI_CONTROLLER_PROPERTIES_H_INCLUDED_
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