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G940LEDControl/LogitechSDK/SteeringWheel/Src/LogiControllerProperties.h

118 lines
4.3 KiB
C++

#ifndef LOGI_CONTROLLER_PROPERTIES_H_INCLUDED_
#define LOGI_CONTROLLER_PROPERTIES_H_INCLUDED_
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#include "LogiGamingSoftwareManager.h"
#include <vector>
namespace LogitechSteeringWheel
{
// If your game does not use any of the functions in this class, you
// may set following value to FALSE to keep Logitech Gaming Software
// from getting started unnecessarily.
CONST BOOL START_LOGITECH_SOFTWARE = TRUE;
// Following values must not be changed
/*****************************************************/
CONST DWORD VERSION_NUMBER_PROPERTIES = 0x00000002;
CONST DWORD VERSION_NUMBER_SHIFTER_MODE = 0x00000001;
CONST DWORD ESCAPE_COMMAND_GATED_SHIFTER_MODE = 1;
CONST INT JOY_CONTROL_PANEL_GET_PROPERTIES= (WM_USER + 100 + 78);
CONST INT JOY_CONTROL_PANEL_SET_PROPERTIES = (WM_USER + 100 + 79);
CONST INT LG_CONTROL_PANEL_PROPERTIES_OPERATING_RANGE_MIN = 40;
CONST INT LG_CONTROL_PANEL_PROPERTIES_OPERATING_RANGE_MAX = 900;
CONST INT LG_CONTROL_PANEL_PROPERTIES_ATTENUATION_MIN = 0;
CONST INT LG_CONTROL_PANEL_PROPERTIES_ATTENUATION_MAX = 150;
/*****************************************************/
// Following defines and structs need to be identical than in Globals.h in Wingman CGameStore.h
typedef enum
{
PROPERTY_ALL,
PROPERTY_FORCE_ENABLE, // enable (1) or disable (0) forces
PROPERTY_OVERALL_GAIN, // overall gain, 0-10000
PROPERTY_SPRING_GAIN, // spring specific gain. 0-10000
PROPERTY_DAMPER_GAIN, // damper specific gain. 0-10000
PROPERTY_COMBINED_PEDALS, // report combined (1) or separate (0) pedals on wheels
PROPERTY_WHEEL_RANGE, // [Cheetah/Hobbes] range of motion (influences soft-stop/multiturn)
PROPERTY_NUMBER
} ControllerSetProperty;
struct ControllerPropertiesData
{
BOOL forceEnable;
INT overallGain;
INT springGain;
INT damperGain;
BOOL defaultSpringEnabled;
INT defaultSpringGain;
BOOL combinePedals;
INT wheelRange;
BOOL gameSettingsEnabled;
BOOL allowGameSettings;
};
struct ControllerPropertiesGetData
{
DWORD size;
DWORD versionNbr;
DWORD productID;
ControllerPropertiesData properties;
};
struct ControllerPropertiesSetData
{
DWORD size;
DWORD versionNbr;
DWORD productID;
ControllerSetProperty propertyToSet;
ControllerPropertiesData properties;
};
struct ShifterData
{
DWORD size;
DWORD versionNbr;
INT isGated; // -1 = uninitialized, 0 = Nope, 1 = Yesch
};
class ControllerProperties
{
public:
ControllerProperties(HWND hWnd);
~ControllerProperties();
HRESULT SetPreferred(CONST ControllerPropertiesData properties);
//VOID SetPreferred(CONST DWORD controllerPID, CONST ControllerSetProperty deviceSetProperty, CONST INT value);
BOOL GetCurrent(CONST DWORD controllerPID, ControllerPropertiesData& properties);
INT GetShifterMode(CONST LPDIRECTINPUTDEVICE8 device);
VOID GetDefault(ControllerPropertiesData& properties);
HRESULT Update(CONST std::vector<DWORD> currentlyConnectedPIDs);
private:
ControllerPropertiesData m_defaultControllerProperties;
ControllerPropertiesData m_preferredControllerProperties;
std::vector<DWORD> m_previouslyConnectedPIDs;
HWND m_gameHWnd;
GamingSoftwareManager m_gamingSoftwareManager;
BOOL m_hadToStartEMon;
WingmanSoftwareVersion m_wingmanVersion;
BOOL m_currentVersionSupportsGetSetProperties;
BOOL ControllerPropertiesAreEqual(CONST ControllerPropertiesData properties1, CONST ControllerPropertiesData properties2, CONST BOOL ignoreWheelRange = FALSE);
VOID SetDefaults();
HRESULT GetASync(CONST DWORD controllerPID);
BOOL IsMultiturnCapable(CONST DWORD controllerPID);
VOID SendSetMessage(CONST DWORD controllerPID, CONST ControllerPropertiesData properties);
};
}
#endif // LOGI_CONTROLLER_PROPERTIES_H_INCLUDED_