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G940LEDControl/LogitechSDK/ControllerInput/Src/LogiGameController.h

92 lines
3.1 KiB
C++

/*
The Logitech Controller Input SDK, including all accompanying
documentation, is protected by intellectual property laws. All rights
not expressly granted by Logitech are reserved.
*/
#ifndef LOGI_CONTROLLER_INPUT_GAME_CONTROLLER_H_INCLUDED_
#define LOGI_CONTROLLER_INPUT_GAME_CONTROLLER_H_INCLUDED_
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#include <XInput.h>
#include "LogiControllerInputGlobals.h"
namespace LogitechControllerInput
{
class LogiGameController
{
public:
LogiGameController();
VOID Init();
LPDIRECTINPUTDEVICE8 GetDeviceHandle();
VOID SetDeviceHandle(CONST LPDIRECTINPUTDEVICE8 device);
VOID SetVidPid(CONST DWORD vidPid);
VOID SetVid(CONST DWORD vid);
VOID SetPid(CONST DWORD pid);
DWORD32 GetVid();
DWORD32 GetPid();
VOID SetFriendlyProductName(LPCTSTR name);
LPCTSTR GetFriendlyProductName();
VOID SetDeviceType(CONST DeviceType deviceType);
virtual HRESULT Read() = 0;
virtual DIJOYSTATE2* GetStateDInput() { return NULL; }
virtual XINPUT_STATE* GetStateXInput() { return NULL; }
BOOL IsConnected(CONST DeviceType deviceType);
BOOL IsConnected(CONST ManufacturerName manufacturerName);
BOOL IsConnected(CONST ModelName modelName);
virtual BOOL ButtonIsPressed(CONST INT buttonOrMask) { UNREFERENCED_PARAMETER(buttonOrMask); return FALSE; }
virtual BOOL ButtonTriggered(CONST INT buttonOrMask) { UNREFERENCED_PARAMETER(buttonOrMask); return FALSE; }
virtual BOOL ButtonReleased(CONST INT buttonOrMask) { UNREFERENCED_PARAMETER(buttonOrMask); return FALSE; }
virtual BOOL HasForceFeedback() = 0;
virtual VOID SetNumberFFAxes(CONST INT number) { UNREFERENCED_PARAMETER(number); }
virtual INT GetNumberFFAxes() { return 0; }
VOID GenerateNonLinearValues(CONST INT nonLinCoeff);
INT GetNonLinearValue(CONST INT inputValue);
BOOL IsXInputDevice();
// XInput ID (0 to 3)
virtual HRESULT SetDeviceXInputID(CONST INT idNbr) { UNREFERENCED_PARAMETER(idNbr); return E_FAIL; }
virtual INT GetDeviceXInputID() {return LG_XINPUT_ID_NONE; }
// unique device ID
HRESULT SetDeviceUniqueID(LPCTSTR uniqueID);
TCHAR* GetDeviceUniqueID();
protected:
LPDIRECTINPUTDEVICE8 m_device;
DWORD m_numFFAxes;
DeviceType m_deviceType;
BOOL m_actuatorsAreOn;
DWORD m_vid;
DWORD m_pid;
TCHAR m_friendlyProductName[MAX_PATH];
INT m_nonLinearWheel[LG_LOOKUP_TABLE_SIZE];
INT m_nonLinearCoefficient;
BOOL m_isXInputDevice;
INT m_deviceXID; // XInput ID
INT m_ctrlNbr; // controller Number
HWND m_gameHWnd;
DWORD m_timeCreated;
TCHAR m_deviceUniqueID[MAX_PATH];
FLOAT CalculateNonLinValue(CONST INT inputValue, CONST INT nonLinearCoeff, CONST LONG physicsMinInput, CONST LONG physicsMaxInput);
};
}
#endif // LOGI_CONTROLLER_INPUT_GAME_CONTROLLER_H_INCLUDED_