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G940LEDControl/LogitechSDK/ControllerInput/Src/LogiGameControllerDI.h

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1.1 KiB
C++

/*
The Logitech Controller Input SDK, including all accompanying
documentation, is protected by intellectual property laws. All rights
not expressly granted by Logitech are reserved.
*/
#ifndef LOGI_CONTROLLER_INPUT_GAME_CONTROLLER_DI_H_INCLUDED_
#define LOGI_CONTROLLER_INPUT_GAME_CONTROLLER_DI_H_INCLUDED_
#include "LogiGameController.h"
namespace LogitechControllerInput
{
class LogiGameControllerDI : public LogiGameController
{
public:
LogiGameControllerDI(CONST INT index, CONST HWND gameHWnd);
VOID Init();
HRESULT Read();
DIJOYSTATE2* GetStateDInput();
BOOL ButtonIsPressed(CONST INT buttonNbr);
BOOL ButtonTriggered(CONST INT buttonNbr);
BOOL ButtonReleased(CONST INT buttonNbr);
BOOL HasForceFeedback();
VOID SetNumberFFAxes(CONST INT number);
INT GetNumberFFAxes();
private:
DIJOYSTATE2 m_currentState;
DIJOYSTATE2 m_previousState;
};
}
#endif // LOGI_CONTROLLER_INPUT_GAME_CONTROLLER_DI_H_INCLUDED_