//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace MassiveKnob.Plugin.CoreAudio {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Strings {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Strings() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MassiveKnob.Plugin.CoreAudio.Strings", typeof(Strings).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0}.
        /// </summary>
        public static string DeviceDisplayNameActive {
            get {
                return ResourceManager.GetString("DeviceDisplayNameActive", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} (Disabled).
        /// </summary>
        public static string DeviceDisplayNameDisabled {
            get {
                return ResourceManager.GetString("DeviceDisplayNameDisabled", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} (Inactive).
        /// </summary>
        public static string DeviceDisplayNameInactive {
            get {
                return ResourceManager.GetString("DeviceDisplayNameInactive", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} (Not present).
        /// </summary>
        public static string DeviceDisplayNameNotPresent {
            get {
                return ResourceManager.GetString("DeviceDisplayNameNotPresent", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} (Unplugged).
        /// </summary>
        public static string DeviceDisplayNameUnplugged {
            get {
                return ResourceManager.GetString("DeviceDisplayNameUnplugged", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sets the digital output depending on whether the selected device is the active playback or communications device..
        /// </summary>
        public static string GetDefaultDescription {
            get {
                return ResourceManager.GetString("GetDefaultDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Is default device.
        /// </summary>
        public static string GetDefaultName {
            get {
                return ResourceManager.GetString("GetDefaultName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sets the digital output to the muted state for the selected device, regardless of the current default device..
        /// </summary>
        public static string GetMutedDescription {
            get {
                return ResourceManager.GetString("GetMutedDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Muted / unmuted.
        /// </summary>
        public static string GetMutedName {
            get {
                return ResourceManager.GetString("GetMutedName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sets the analog output to the volume for the selected device, regardless of the current default device..
        /// </summary>
        public static string GetVolumeDescription {
            get {
                return ResourceManager.GetString("GetVolumeDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Volume.
        /// </summary>
        public static string GetVolumeName {
            get {
                return ResourceManager.GetString("GetVolumeName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Included with Massive Knob by default. Provides volume control per device and default device switching..
        /// </summary>
        public static string PluginDescription {
            get {
                return ResourceManager.GetString("PluginDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Windows Core Audio.
        /// </summary>
        public static string PluginName {
            get {
                return ResourceManager.GetString("PluginName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Changes the default playback and/or communications device when the input turns on..
        /// </summary>
        public static string SetDefaultDescription {
            get {
                return ResourceManager.GetString("SetDefaultDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Set default device.
        /// </summary>
        public static string SetDefaultName {
            get {
                return ResourceManager.GetString("SetDefaultName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Toggles the muted state for the selected device, regardless of the current default device..
        /// </summary>
        public static string SetMutedDescription {
            get {
                return ResourceManager.GetString("SetMutedDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Mute / unmute.
        /// </summary>
        public static string SetMutedName {
            get {
                return ResourceManager.GetString("SetMutedName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to is the default communications device.
        /// </summary>
        public static string SettingGetDefaultCommunications {
            get {
                return ResourceManager.GetString("SettingGetDefaultCommunications", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Inverted (off when the device is the default).
        /// </summary>
        public static string SettingGetDefaultInverted {
            get {
                return ResourceManager.GetString("SettingGetDefaultInverted", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to is the default playback device.
        /// </summary>
        public static string SettingGetDefaultPlayback {
            get {
                return ResourceManager.GetString("SettingGetDefaultPlayback", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Turn on when the selected device.
        /// </summary>
        public static string SettingGetDefaultWhen {
            get {
                return ResourceManager.GetString("SettingGetDefaultWhen", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Inverted (off when muted).
        /// </summary>
        public static string SettingGetMutedInverted {
            get {
                return ResourceManager.GetString("SettingGetMutedInverted", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Show On-Screen Display.
        /// </summary>
        public static string SettingOSD {
            get {
                return ResourceManager.GetString("SettingOSD", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Playback device.
        /// </summary>
        public static string SettingPlaybackDevice {
            get {
                return ResourceManager.GetString("SettingPlaybackDevice", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Set as the default communications device.
        /// </summary>
        public static string SettingSetDefaultCommunications {
            get {
                return ResourceManager.GetString("SettingSetDefaultCommunications", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Set as the default playback device.
        /// </summary>
        public static string SettingSetDefaultPlayback {
            get {
                return ResourceManager.GetString("SettingSetDefaultPlayback", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Inverted (muted when off).
        /// </summary>
        public static string SettingSetMutedSetInverted {
            get {
                return ResourceManager.GetString("SettingSetMutedSetInverted", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Set mute depending on value (eg. switch).
        /// </summary>
        public static string SettingSetMutedToggleFalse {
            get {
                return ResourceManager.GetString("SettingSetMutedToggleFalse", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Toggle mute when input turns on (eg. push button).
        /// </summary>
        public static string SettingSetMutedToggleTrue {
            get {
                return ResourceManager.GetString("SettingSetMutedToggleTrue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Sets the volume for the selected device to the value of the analog input, regardless of the current default device..
        /// </summary>
        public static string SetVolumeDescription {
            get {
                return ResourceManager.GetString("SetVolumeDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Volume.
        /// </summary>
        public static string SetVolumeName {
            get {
                return ResourceManager.GetString("SetVolumeName", resourceCulture);
            }
        }
    }
}
