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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace MassiveKnob.Plugin.CoreAudio {
using System ;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class Strings {
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private static global :: System . Resources . ResourceManager resourceMan ;
private static global :: System . Globalization . CultureInfo resourceCulture ;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings ( ) {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global :: System . Resources . ResourceManager ResourceManager {
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get {
if ( object . ReferenceEquals ( resourceMan , null ) ) {
global :: System . Resources . ResourceManager temp = new global :: System . Resources . ResourceManager ( "MassiveKnob.Plugin.CoreAudio.Strings" , typeof ( Strings ) . Assembly ) ;
resourceMan = temp ;
}
return resourceMan ;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global :: System . Globalization . CultureInfo Culture {
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get {
return resourceCulture ;
}
set {
resourceCulture = value ;
}
}
/// <summary>
/// Looks up a localized string similar to {0}.
/// </summary>
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public static string DeviceDisplayNameActive {
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get {
return ResourceManager . GetString ( "DeviceDisplayNameActive" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to {0} (Disabled).
/// </summary>
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public static string DeviceDisplayNameDisabled {
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get {
return ResourceManager . GetString ( "DeviceDisplayNameDisabled" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to {0} (Inactive).
/// </summary>
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public static string DeviceDisplayNameInactive {
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get {
return ResourceManager . GetString ( "DeviceDisplayNameInactive" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to {0} (Not present).
/// </summary>
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public static string DeviceDisplayNameNotPresent {
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get {
return ResourceManager . GetString ( "DeviceDisplayNameNotPresent" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to {0} (Unplugged).
/// </summary>
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public static string DeviceDisplayNameUnplugged {
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get {
return ResourceManager . GetString ( "DeviceDisplayNameUnplugged" , resourceCulture ) ;
}
}
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/// <summary>
/// Looks up a localized string similar to Sets the digital output to the muted state for the selected device, regardless of the current default device..
/// </summary>
public static string GetMutedDescription {
get {
return ResourceManager . GetString ( "GetMutedDescription" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Muted / unmuted.
/// </summary>
public static string GetMutedName {
get {
return ResourceManager . GetString ( "GetMutedName" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Sets the analog output to the volume for the selected device, regardless of the current default device..
/// </summary>
public static string GetVolumeDescription {
get {
return ResourceManager . GetString ( "GetVolumeDescription" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Volume.
/// </summary>
public static string GetVolumeName {
get {
return ResourceManager . GetString ( "GetVolumeName" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Included with Massive Knob by default. Provides volume control per device and default device switching..
/// </summary>
public static string PluginDescription {
get {
return ResourceManager . GetString ( "PluginDescription" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Windows Core Audio.
/// </summary>
public static string PluginName {
get {
return ResourceManager . GetString ( "PluginName" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Toggles the muted state for the selected device, regardless of the current default device..
/// </summary>
public static string SetMutedDescription {
get {
return ResourceManager . GetString ( "SetMutedDescription" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Mute / unmute.
/// </summary>
public static string SetMutedName {
get {
return ResourceManager . GetString ( "SetMutedName" , resourceCulture ) ;
}
}
/// <summary>
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/// Looks up a localized string similar to Inverted (off when muted).
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/// </summary>
public static string SettingGetMutedInverted {
get {
return ResourceManager . GetString ( "SettingGetMutedInverted" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Show On-Screen Display.
/// </summary>
public static string SettingOSD {
get {
return ResourceManager . GetString ( "SettingOSD" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Playback device.
/// </summary>
public static string SettingPlaybackDevice {
get {
return ResourceManager . GetString ( "SettingPlaybackDevice" , resourceCulture ) ;
}
}
/// <summary>
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/// Looks up a localized string similar to Inverted (muted when off).
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/// </summary>
public static string SettingSetMutedSetInverted {
get {
return ResourceManager . GetString ( "SettingSetMutedSetInverted" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Set mute depending on value (eg. switch).
/// </summary>
public static string SettingSetMutedToggleFalse {
get {
return ResourceManager . GetString ( "SettingSetMutedToggleFalse" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Toggle mute when input turns on (eg. push button).
/// </summary>
public static string SettingSetMutedToggleTrue {
get {
return ResourceManager . GetString ( "SettingSetMutedToggleTrue" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Sets the volume for the selected device to the value of the analog input, regardless of the current default device..
/// </summary>
public static string SetVolumeDescription {
get {
return ResourceManager . GetString ( "SetVolumeDescription" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Volume.
/// </summary>
public static string SetVolumeName {
get {
return ResourceManager . GetString ( "SetVolumeName" , resourceCulture ) ;
}
}
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}
}