using System; using System.Threading; using System.Windows; using AudioSwitcher.AudioApi; namespace MassiveKnob.Plugin.CoreAudio.OSD { public static class OSDManager { private const int OSDTimeout = 2500; private static OSDWindowViewModel windowViewModel; private static Window window; private static Timer hideTimer; public static void Show(IDevice device) { Application.Current?.Dispatcher.Invoke(() => { if (window == null) { windowViewModel = new OSDWindowViewModel(); window = new OSDWindow(windowViewModel); window.Closed += WindowOnClosed; hideTimer = new Timer(state => { Hide(); }, null, OSDTimeout, Timeout.Infinite); } else hideTimer.Change(OSDTimeout, Timeout.Infinite); windowViewModel.SetDevice(device); window.Show(); }); } private static void WindowOnClosed(object sender, EventArgs e) { hideTimer?.Dispose(); hideTimer = null; window = null; } private static void Hide() { Application.Current?.Dispatcher.Invoke(() => { window?.Close(); window = null; windowViewModel = null; hideTimer?.Dispose(); hideTimer = null; }); } } }