//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace MassiveKnob.Plugin.CoreAudio { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class Strings { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Strings() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MassiveKnob.Plugin.CoreAudio.Strings", typeof(Strings).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to {0}. /// public static string DeviceDisplayNameActive { get { return ResourceManager.GetString("DeviceDisplayNameActive", resourceCulture); } } /// /// Looks up a localized string similar to {0} (Disabled). /// public static string DeviceDisplayNameDisabled { get { return ResourceManager.GetString("DeviceDisplayNameDisabled", resourceCulture); } } /// /// Looks up a localized string similar to {0} (Inactive). /// public static string DeviceDisplayNameInactive { get { return ResourceManager.GetString("DeviceDisplayNameInactive", resourceCulture); } } /// /// Looks up a localized string similar to {0} (Not present). /// public static string DeviceDisplayNameNotPresent { get { return ResourceManager.GetString("DeviceDisplayNameNotPresent", resourceCulture); } } /// /// Looks up a localized string similar to {0} (Unplugged). /// public static string DeviceDisplayNameUnplugged { get { return ResourceManager.GetString("DeviceDisplayNameUnplugged", resourceCulture); } } /// /// Looks up a localized string similar to Sets the digital output depending on whether the selected device is the active playback or communications device.. /// public static string GetDefaultDescription { get { return ResourceManager.GetString("GetDefaultDescription", resourceCulture); } } /// /// Looks up a localized string similar to Is default device. /// public static string GetDefaultName { get { return ResourceManager.GetString("GetDefaultName", resourceCulture); } } /// /// Looks up a localized string similar to Sets the digital output to the muted state for the selected device, regardless of the current default device.. /// public static string GetMutedDescription { get { return ResourceManager.GetString("GetMutedDescription", resourceCulture); } } /// /// Looks up a localized string similar to Muted / unmuted. /// public static string GetMutedName { get { return ResourceManager.GetString("GetMutedName", resourceCulture); } } /// /// Looks up a localized string similar to Sets the analog output to the volume for the selected device, regardless of the current default device.. /// public static string GetVolumeDescription { get { return ResourceManager.GetString("GetVolumeDescription", resourceCulture); } } /// /// Looks up a localized string similar to Volume. /// public static string GetVolumeName { get { return ResourceManager.GetString("GetVolumeName", resourceCulture); } } /// /// Looks up a localized string similar to Included with Massive Knob by default. Provides volume control per device and default device switching.. /// public static string PluginDescription { get { return ResourceManager.GetString("PluginDescription", resourceCulture); } } /// /// Looks up a localized string similar to Windows Core Audio. /// public static string PluginName { get { return ResourceManager.GetString("PluginName", resourceCulture); } } /// /// Looks up a localized string similar to Changes the default playback and/or communications device when the input turns on.. /// public static string SetDefaultDescription { get { return ResourceManager.GetString("SetDefaultDescription", resourceCulture); } } /// /// Looks up a localized string similar to Set default device. /// public static string SetDefaultName { get { return ResourceManager.GetString("SetDefaultName", resourceCulture); } } /// /// Looks up a localized string similar to Toggles the muted state for the selected device, regardless of the current default device.. /// public static string SetMutedDescription { get { return ResourceManager.GetString("SetMutedDescription", resourceCulture); } } /// /// Looks up a localized string similar to Mute / unmute. /// public static string SetMutedName { get { return ResourceManager.GetString("SetMutedName", resourceCulture); } } /// /// Looks up a localized string similar to is the default communications device. /// public static string SettingGetDefaultCommunications { get { return ResourceManager.GetString("SettingGetDefaultCommunications", resourceCulture); } } /// /// Looks up a localized string similar to Inverted (off when the device is the default). /// public static string SettingGetDefaultInverted { get { return ResourceManager.GetString("SettingGetDefaultInverted", resourceCulture); } } /// /// Looks up a localized string similar to is the default playback device. /// public static string SettingGetDefaultPlayback { get { return ResourceManager.GetString("SettingGetDefaultPlayback", resourceCulture); } } /// /// Looks up a localized string similar to Turn on when the selected device. /// public static string SettingGetDefaultWhen { get { return ResourceManager.GetString("SettingGetDefaultWhen", resourceCulture); } } /// /// Looks up a localized string similar to Inverted (off when muted). /// public static string SettingGetMutedInverted { get { return ResourceManager.GetString("SettingGetMutedInverted", resourceCulture); } } /// /// Looks up a localized string similar to Show On-Screen Display. /// public static string SettingOSD { get { return ResourceManager.GetString("SettingOSD", resourceCulture); } } /// /// Looks up a localized string similar to Playback device. /// public static string SettingPlaybackDevice { get { return ResourceManager.GetString("SettingPlaybackDevice", resourceCulture); } } /// /// Looks up a localized string similar to Set as the default communications device. /// public static string SettingSetDefaultCommunications { get { return ResourceManager.GetString("SettingSetDefaultCommunications", resourceCulture); } } /// /// Looks up a localized string similar to Set as the default playback device. /// public static string SettingSetDefaultPlayback { get { return ResourceManager.GetString("SettingSetDefaultPlayback", resourceCulture); } } /// /// Looks up a localized string similar to Inverted (muted when off). /// public static string SettingSetMutedSetInverted { get { return ResourceManager.GetString("SettingSetMutedSetInverted", resourceCulture); } } /// /// Looks up a localized string similar to Set mute depending on value (eg. switch). /// public static string SettingSetMutedToggleFalse { get { return ResourceManager.GetString("SettingSetMutedToggleFalse", resourceCulture); } } /// /// Looks up a localized string similar to Toggle mute when input turns on (eg. push button). /// public static string SettingSetMutedToggleTrue { get { return ResourceManager.GetString("SettingSetMutedToggleTrue", resourceCulture); } } /// /// Looks up a localized string similar to Sets the volume for the selected device to the value of the analog input, regardless of the current default device.. /// public static string SetVolumeDescription { get { return ResourceManager.GetString("SetVolumeDescription", resourceCulture); } } /// /// Looks up a localized string similar to Volume. /// public static string SetVolumeName { get { return ResourceManager.GetString("SetVolumeName", resourceCulture); } } } }