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MassiveKnob/Windows/Strings.Designer.cs

145 lines
5.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace MassiveKnob {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MassiveKnob.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to {0}.
/// </summary>
internal static string DeviceDisplayNameActive {
get {
return ResourceManager.GetString("DeviceDisplayNameActive", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} (Disabled).
/// </summary>
internal static string DeviceDisplayNameDisabled {
get {
return ResourceManager.GetString("DeviceDisplayNameDisabled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} (Inactive).
/// </summary>
internal static string DeviceDisplayNameInactive {
get {
return ResourceManager.GetString("DeviceDisplayNameInactive", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} (Not present).
/// </summary>
internal static string DeviceDisplayNameNotPresent {
get {
return ResourceManager.GetString("DeviceDisplayNameNotPresent", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} (Unplugged).
/// </summary>
internal static string DeviceDisplayNameUnplugged {
get {
return ResourceManager.GetString("DeviceDisplayNameUnplugged", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Knob {0}.
/// </summary>
internal static string KnobIndex {
get {
return ResourceManager.GetString("KnobIndex", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connected.
/// </summary>
internal static string StatusConnected {
get {
return ResourceManager.GetString("StatusConnected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connecting....
/// </summary>
internal static string StatusConnecting {
get {
return ResourceManager.GetString("StatusConnecting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Not connected.
/// </summary>
internal static string StatusNotConnected {
get {
return ResourceManager.GetString("StatusNotConnected", resourceCulture);
}
}
}
}