MassiveKnob/Windows/MassiveKnob/Strings.Designer.cs

343 lines
12 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace MassiveKnob {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MassiveKnob.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Not configured.
/// </summary>
public static string ActionNotConfigured {
get {
return ResourceManager.GetString("ActionNotConfigured", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connected.
/// </summary>
public static string DeviceStatusConnected {
get {
return ResourceManager.GetString("DeviceStatusConnected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Connecting....
/// </summary>
public static string DeviceStatusConnecting {
get {
return ResourceManager.GetString("DeviceStatusConnecting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Disconnected.
/// </summary>
public static string DeviceStatusDisconnected {
get {
return ResourceManager.GetString("DeviceStatusDisconnected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to You are assigning a digital action to an analog output. Please specify how you want to represent the on and off values..
/// </summary>
public static string DigitalToAnalogDescription {
get {
return ResourceManager.GetString("DigitalToAnalogDescription", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Off.
/// </summary>
public static string DigitalToAnalogOff {
get {
return ResourceManager.GetString("DigitalToAnalogOff", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to On.
/// </summary>
public static string DigitalToAnalogOn {
get {
return ResourceManager.GetString("DigitalToAnalogOn", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Input #{0}.
/// </summary>
public static string InputHeader {
get {
return ResourceManager.GetString("InputHeader", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enabled.
/// </summary>
public static string LoggingEnabled {
get {
return ResourceManager.GetString("LoggingEnabled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Logging level.
/// </summary>
public static string LoggingLevel {
get {
return ResourceManager.GetString("LoggingLevel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error.
/// </summary>
public static string LoggingLevelError {
get {
return ResourceManager.GetString("LoggingLevelError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only serious errors are logged..
/// </summary>
public static string LoggingLevelErrorDescription {
get {
return ResourceManager.GetString("LoggingLevelErrorDescription", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Information.
/// </summary>
public static string LoggingLevelInformation {
get {
return ResourceManager.GetString("LoggingLevelInformation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Information, warnings and errors are logged. This is the recommended level..
/// </summary>
public static string LoggingLevelInformationDescription {
get {
return ResourceManager.GetString("LoggingLevelInformationDescription", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Verbose.
/// </summary>
public static string LoggingLevelVerbose {
get {
return ResourceManager.GetString("LoggingLevelVerbose", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to I like big logs and I can not lie!.
/// </summary>
public static string LoggingLevelVerboseDescription {
get {
return ResourceManager.GetString("LoggingLevelVerboseDescription", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warning.
/// </summary>
public static string LoggingLevelWarning {
get {
return ResourceManager.GetString("LoggingLevelWarning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warnings and errors are logged. This includes issues with loading plugins..
/// </summary>
public static string LoggingLevelWarningDescription {
get {
return ResourceManager.GetString("LoggingLevelWarningDescription", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Logs are saved to {0}.
/// </summary>
public static string LoggingOutputPath {
get {
return ResourceManager.GetString("LoggingOutputPath", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Device.
/// </summary>
public static string MenuGroupDevice {
get {
return ResourceManager.GetString("MenuGroupDevice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
public static string MenuGroupSettings {
get {
return ResourceManager.GetString("MenuGroupSettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Analog inputs.
/// </summary>
public static string MenuItemAnalogInputs {
get {
return ResourceManager.GetString("MenuItemAnalogInputs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Analog outputs.
/// </summary>
public static string MenuItemAnalogOutputs {
get {
return ResourceManager.GetString("MenuItemAnalogOutputs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Device.
/// </summary>
public static string MenuItemDevice {
get {
return ResourceManager.GetString("MenuItemDevice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Digital inputs.
/// </summary>
public static string MenuItemDigitalInputs {
get {
return ResourceManager.GetString("MenuItemDigitalInputs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Digital outputs.
/// </summary>
public static string MenuItemDigitalOutputs {
get {
return ResourceManager.GetString("MenuItemDigitalOutputs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Logging.
/// </summary>
public static string MenuItemLogging {
get {
return ResourceManager.GetString("MenuItemLogging", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Startup.
/// </summary>
public static string MenuItemStartup {
get {
return ResourceManager.GetString("MenuItemStartup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Output #{0}.
/// </summary>
public static string OutputHeader {
get {
return ResourceManager.GetString("OutputHeader", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Run MassiveKnob at startup.
/// </summary>
public static string RunAtStartup {
get {
return ResourceManager.GetString("RunAtStartup", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Massive Knob - Settings.
/// </summary>
public static string SettingsWindowTitle {
get {
return ResourceManager.GetString("SettingsWindowTitle", resourceCulture);
}
}
}
}