343 lines
12 KiB
C#
343 lines
12 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace MassiveKnob {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class Strings {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Strings() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MassiveKnob.Strings", typeof(Strings).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Not configured.
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/// </summary>
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public static string ActionNotConfigured {
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get {
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return ResourceManager.GetString("ActionNotConfigured", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Connected.
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/// </summary>
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public static string DeviceStatusConnected {
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get {
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return ResourceManager.GetString("DeviceStatusConnected", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Connecting....
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/// </summary>
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public static string DeviceStatusConnecting {
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get {
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return ResourceManager.GetString("DeviceStatusConnecting", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Disconnected.
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/// </summary>
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public static string DeviceStatusDisconnected {
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get {
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return ResourceManager.GetString("DeviceStatusDisconnected", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to You are assigning a digital action to an analog output. Please specify how you want to represent the on and off values..
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/// </summary>
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public static string DigitalToAnalogDescription {
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get {
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return ResourceManager.GetString("DigitalToAnalogDescription", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Off.
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/// </summary>
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public static string DigitalToAnalogOff {
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get {
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return ResourceManager.GetString("DigitalToAnalogOff", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to On.
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/// </summary>
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public static string DigitalToAnalogOn {
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get {
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return ResourceManager.GetString("DigitalToAnalogOn", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Input #{0}.
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/// </summary>
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public static string InputHeader {
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get {
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return ResourceManager.GetString("InputHeader", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Enabled.
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/// </summary>
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public static string LoggingEnabled {
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get {
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return ResourceManager.GetString("LoggingEnabled", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Logging level.
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/// </summary>
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public static string LoggingLevel {
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get {
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return ResourceManager.GetString("LoggingLevel", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Error.
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/// </summary>
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public static string LoggingLevelError {
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get {
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return ResourceManager.GetString("LoggingLevelError", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Only serious errors are logged..
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/// </summary>
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public static string LoggingLevelErrorDescription {
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get {
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return ResourceManager.GetString("LoggingLevelErrorDescription", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Information.
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/// </summary>
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public static string LoggingLevelInformation {
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get {
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return ResourceManager.GetString("LoggingLevelInformation", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Information, warnings and errors are logged. This is the recommended level..
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/// </summary>
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public static string LoggingLevelInformationDescription {
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get {
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return ResourceManager.GetString("LoggingLevelInformationDescription", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Verbose.
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/// </summary>
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public static string LoggingLevelVerbose {
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get {
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return ResourceManager.GetString("LoggingLevelVerbose", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to I like big logs and I can not lie!.
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/// </summary>
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public static string LoggingLevelVerboseDescription {
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get {
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return ResourceManager.GetString("LoggingLevelVerboseDescription", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Warning.
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/// </summary>
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public static string LoggingLevelWarning {
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get {
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return ResourceManager.GetString("LoggingLevelWarning", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Warnings and errors are logged. This includes issues with loading plugins..
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/// </summary>
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public static string LoggingLevelWarningDescription {
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get {
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return ResourceManager.GetString("LoggingLevelWarningDescription", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Logs are saved to {0}.
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/// </summary>
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public static string LoggingOutputPath {
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get {
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return ResourceManager.GetString("LoggingOutputPath", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Device.
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/// </summary>
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public static string MenuGroupDevice {
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get {
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return ResourceManager.GetString("MenuGroupDevice", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Settings.
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/// </summary>
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public static string MenuGroupSettings {
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get {
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return ResourceManager.GetString("MenuGroupSettings", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Analog inputs.
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/// </summary>
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public static string MenuItemAnalogInputs {
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get {
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return ResourceManager.GetString("MenuItemAnalogInputs", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Analog outputs.
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/// </summary>
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public static string MenuItemAnalogOutputs {
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get {
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return ResourceManager.GetString("MenuItemAnalogOutputs", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Device.
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/// </summary>
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public static string MenuItemDevice {
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get {
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return ResourceManager.GetString("MenuItemDevice", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Digital inputs.
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/// </summary>
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public static string MenuItemDigitalInputs {
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get {
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return ResourceManager.GetString("MenuItemDigitalInputs", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Digital outputs.
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/// </summary>
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public static string MenuItemDigitalOutputs {
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get {
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return ResourceManager.GetString("MenuItemDigitalOutputs", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Logging.
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/// </summary>
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public static string MenuItemLogging {
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get {
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return ResourceManager.GetString("MenuItemLogging", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Startup.
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/// </summary>
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public static string MenuItemStartup {
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get {
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return ResourceManager.GetString("MenuItemStartup", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Output #{0}.
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/// </summary>
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public static string OutputHeader {
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get {
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return ResourceManager.GetString("OutputHeader", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Run MassiveKnob at startup.
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/// </summary>
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public static string RunAtStartup {
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get {
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return ResourceManager.GetString("RunAtStartup", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Massive Knob - Settings.
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/// </summary>
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public static string SettingsWindowTitle {
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get {
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return ResourceManager.GetString("SettingsWindowTitle", resourceCulture);
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}
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}
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}
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}
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