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mirror of synced 2024-11-24 11:43:10 +01:00
MassiveKnob/Windows/MassiveKnob.Plugin/IMassiveKnobDeviceInstance.cs
Mark van Renswoude 28c25c8b43 Implemented OSD
Implemented mute/unmute input and output actions
Changed MockDevice to EmulatorDevice with UI for easier testing
2021-02-24 19:35:01 +01:00

38 lines
1.5 KiB
C#

using System;
using System.Windows.Controls;
namespace MassiveKnob.Plugin
{
/// <summary>
/// Represents a connection to a Massive Knob device.
/// </summary>
public interface IMassiveKnobDeviceInstance : IDisposable
{
/// <summary>
/// Called right after this instance is created.
/// </summary>
/// <param name="context">Provides an interface to the Massive Knob settings and device. Can be stored until the device instance is disposed.</param>
void Initialize(IMassiveKnobDeviceContext context);
/// <summary>
/// Called when a device should display it's settings. Assume the width is variable, height is
/// determined by the UserControl. Return null to indicate there are no settings for this device.
/// </summary>
UserControl CreateSettingsControl();
/// <summary>
/// Called when the state of an analog output should be changed.
/// </summary>
/// <param name="analogOutputIndex">The index of the analog output to set.</param>
/// <param name="value">The analog value in the range of 0 to 100.</param>
void SetAnalogOutput(int analogOutputIndex, byte value);
/// <summary>
/// Called when the state of a digital output should be changed.
/// </summary>
/// <param name="digitalOutputIndex">The index of the digital output to set.</param>
/// <param name="on">Whether the signal is on or off.</param>
void SetDigitalOutput(int digitalOutputIndex, bool on);
}
}