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mirror of synced 2024-07-03 04:00:36 +00:00
MassiveKnob/Windows/MassiveKnob.Plugin.SerialDevice/Worker/SerialWorker.cs
Mark van Renswoude ff1e1ca74c Working proof-of-concept for refactoring
Implemented orchestrator
Implemented mock device
Implemented serial device
Implemented volume action
Removed old implementation
2021-02-24 09:05:11 +01:00

234 lines
6.7 KiB
C#

using System;
using System.Diagnostics;
using System.IO.Ports;
using System.Text;
using System.Threading;
namespace MassiveKnob.Plugin.SerialDevice.Worker
{
public class SerialWorker : IDisposable
{
private readonly IMassiveKnobDeviceContext context;
private readonly object workerLock = new object();
private string lastPortName;
private int lastBaudRate;
private Thread workerThread;
private CancellationTokenSource workerThreadCancellation = new CancellationTokenSource();
public SerialWorker(IMassiveKnobDeviceContext context)
{
this.context = context;
}
public void Dispose()
{
Disconnect();
}
public void Connect(string portName, int baudRate)
{
lock (workerLock)
{
if (portName == lastPortName && baudRate == lastBaudRate)
return;
lastPortName = portName;
lastBaudRate = baudRate;
Disconnect();
if (string.IsNullOrEmpty(portName) || baudRate == 0)
return;
workerThreadCancellation = new CancellationTokenSource();
workerThread = new Thread(() => RunWorker(workerThreadCancellation.Token, portName, baudRate))
{
Name = "MassiveKnobSerialDevice Worker"
};
workerThread.Start();
}
}
private void Disconnect()
{
lock (workerLock)
{
workerThreadCancellation?.Cancel();
workerThreadCancellation = null;
workerThread = null;
}
}
private void RunWorker(CancellationToken cancellationToken, string portName, int baudRate)
{
context.Connecting();
while (!cancellationToken.IsCancellationRequested)
{
SerialPort serialPort = null;
DeviceSpecs specs = default;
void SafeCloseSerialPort()
{
try
{
serialPort?.Dispose();
}
catch
{
// ignored
}
serialPort = null;
context.Connecting();
}
while (serialPort == null && !cancellationToken.IsCancellationRequested)
{
if (!TryConnect(ref serialPort, portName, baudRate, out specs))
{
SafeCloseSerialPort();
Thread.Sleep(500);
}
else
break;
}
if (cancellationToken.IsCancellationRequested)
{
SafeCloseSerialPort();
break;
}
var processingMessage = false;
Debug.Assert(serialPort != null, nameof(serialPort) + " != null");
serialPort.DataReceived += (sender, args) =>
{
if (args.EventType != SerialData.Chars || processingMessage)
return;
var senderPort = (SerialPort)sender;
processingMessage = true;
try
{
var message = (char)senderPort.ReadByte();
ProcessMessage(senderPort, message);
}
finally
{
processingMessage = false;
}
};
context.Connected(specs);
try
{
// This is where sending data to the hardware would be implemented
while (serialPort.IsOpen && !cancellationToken.IsCancellationRequested)
{
Thread.Sleep(10);
}
}
catch
{
// ignored
}
context.Disconnected();
SafeCloseSerialPort();
if (!cancellationToken.IsCancellationRequested)
Thread.Sleep(500);
}
}
private static bool TryConnect(ref SerialPort serialPort, string portName, int baudRate, out DeviceSpecs specs)
{
try
{
serialPort = new SerialPort(portName, baudRate)
{
Encoding = Encoding.ASCII,
ReadTimeout = 1000,
WriteTimeout = 1000,
DtrEnable = true // TODO make setting
};
serialPort.Open();
// Send handshake
serialPort.Write(new[] { 'H', 'M', 'K', 'B' }, 0, 4);
// Wait for reply
var response = serialPort.ReadByte();
if ((char) response == 'H')
{
var knobCount = serialPort.ReadByte();
if (knobCount > -1)
{
specs = new DeviceSpecs(knobCount, 0, 0, 0);
return true;
}
}
else
CheckForError(serialPort, (char)response);
specs = default;
return false;
}
catch
{
specs = default;
return false;
}
}
private void ProcessMessage(SerialPort serialPort, char message)
{
switch (message)
{
case 'V':
var knobIndex = (byte)serialPort.ReadByte();
var volume = (byte)serialPort.ReadByte();
if (knobIndex < 255 && volume <= 100)
context.AnalogChanged(knobIndex, volume);
break;
}
}
private static void CheckForError(SerialPort serialPort, char message)
{
if (message != 'E')
return;
var length = serialPort.ReadByte();
if (length <= 0)
return;
var buffer = new byte[length];
var bytesRead = 0;
while (bytesRead < length)
bytesRead += serialPort.Read(buffer, bytesRead, length - bytesRead);
var errorMessage = Encoding.ASCII.GetString(buffer);
Debug.Print(errorMessage);
}
}
}