using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.IO; using System.Linq; using System.Runtime.Loader; using Newtonsoft.Json; using PettingZoo.Core.Generator; using PettingZoo.Core.Validation; namespace PettingZoo.Tapeti.AssemblyParser { public class AssemblyParser : IDisposable { private readonly string[] extraAssembliesPaths; private AssemblyLoadContext? loadContext; public AssemblyParser(params string[] extraAssembliesPaths) { this.extraAssembliesPaths = extraAssembliesPaths; } public void Dispose() { loadContext?.Unload(); GC.SuppressFinalize(this); } public IEnumerable GetExamples(Stream assemblyStream) { if (loadContext == null) { /* Using the MetadataLoadContext introduces extra complexity since types can not be compared (a string from the loaded assembly does not equal our typeof(string) for example). So instead we'll use a regular AssemblyLoadContext. Not ideal, and will probably cause other side-effects if we're not careful, but I don't feel like writing a full metadata parser right now. If you have a better idea, it's open-source! :-) */ loadContext = new AssemblyLoadContext(null, true); foreach (var extraAssembly in extraAssembliesPaths.SelectMany(p => Directory.Exists(p) ? Directory.GetFiles(p, "*.dll") : Enumerable.Empty())) { loadContext.LoadFromAssemblyPath(extraAssembly); } } var assembly = loadContext.LoadFromStream(assemblyStream); foreach (var type in assembly.GetTypes().Where(t => t.IsClass)) yield return new TypeExample(type); } private class TypeExample : IClassTypeExample, IValidatingExample { public string AssemblyName => type.Assembly.GetName().Name ?? ""; public string? Namespace => type.Namespace; public string ClassName => type.Name; private readonly Type type; private bool validationInitialized; private bool validationAvailable; public TypeExample(Type type) { this.type = type; } public string Generate() { var serialized = TypeToJObjectConverter.Convert(type); return serialized.ToString(Formatting.Indented); } public bool CanValidate() { return InitializeValidation(); } public void Validate(string payload) { if (!InitializeValidation()) return; // Json exceptions are already handled by the PayloadEditorViewModel var deserialized = JsonConvert.DeserializeObject(payload, type); if (deserialized == null) throw new PayloadValidationException(AssemblyParserStrings.JsonDeserializationNull, null); try { var validationContext = new ValidationContext(deserialized); Validator.ValidateObject(deserialized, validationContext, true); } catch (ValidationException e) { var members = string.Join(", ", e.ValidationResult.MemberNames); if (!string.IsNullOrEmpty(members)) throw new PayloadValidationException(string.Format(AssemblyParserStrings.ValidationErrorsMembers, members, e.ValidationResult.ErrorMessage), null); throw new PayloadValidationException(string.Format(AssemblyParserStrings.ValidationErrors, e.ValidationResult.ErrorMessage), null); } } private bool InitializeValidation() { if (validationInitialized) return validationAvailable; // Attempt to create an instance (only works if all dependencies are present, which is not yet // guaranteed because we aren't fetching NuGet dependencies yet). We're giving it a fighting chance // by referencing Tapeti.Annotations, System.ComponentModel.Annotations and Tapeti.DataAnnotations.Extensions in // this class library. try { var instance = Activator.CreateInstance(type); if (instance != null) { // Attributes are only evaluated when requested, so call validation once to give it a better chance to // detect if we'll be able to validate the message try { var validationContext = new ValidationContext(instance); Validator.ValidateObject(instance, validationContext, true); validationAvailable = true; } catch (ValidationException) { // The fact that it validated is good enough, this can be expected with an empty object validationAvailable = true; } catch (Exception) { // ignored } } } catch (Exception) { // No go, try to create an example without validation } validationInitialized = true; return validationAvailable; } } } }