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Tapeti/Examples/07-ParallelizationTest/Program.cs

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using System;
using System.Threading;
using System.Threading.Tasks;
using ExampleLib;
using Messaging.TapetiExample;
using SimpleInjector;
using Tapeti;
using Tapeti.Default;
using Tapeti.SimpleInjector;
namespace _07_ParallelizationTest
{
public class Program
{
private const int MessageCount = 3000;
private const int RepeatBatch = 4;
public static void Main()
{
var container = new Container();
var dependencyResolver = new SimpleInjectorDependencyResolver(container);
container.Register<ILogger, ConsoleLogger>();
var helper = new ExampleConsoleApp(dependencyResolver);
helper.Run(MainAsync);
}
internal static async Task MainAsync(IDependencyResolver dependencyResolver, Func<Task> waitForDone)
{
var doneCount = 0;
var container = (IDependencyContainer) dependencyResolver;
container.RegisterDefaultSingleton<IMessageParallelization>(new MessageParallelization(MessageCount, () =>
{
doneCount++;
Console.WriteLine($"Processed batch #{doneCount}");
if (doneCount != RepeatBatch)
return false;
var exampleState = dependencyResolver.Resolve<IExampleState>();
exampleState.Done();
return true;
}, count =>
{
Console.WriteLine($"Timeout while processing batch after processing {count} messages");
var exampleState = dependencyResolver.Resolve<IExampleState>();
exampleState.Done();
}));
var config = new TapetiConfig(dependencyResolver)
.RegisterAllControllers()
.Build();
await using var connection = new TapetiConnection(config)
{
Params = new TapetiConnectionParams
{
// Default is 50, which means we'll get a timeout after 50 messages
PrefetchCount = MessageCount
}
};
var subscriber = await connection.Subscribe(false);
var publisher = dependencyResolver.Resolve<IPublisher>();
Console.WriteLine($"Publishing first {MessageCount} of {MessageCount * RepeatBatch} messages...");
await PublishMessages(publisher, MessageCount);
Console.WriteLine("Consuming messages while publishing the rest...");
await subscriber.Resume();
await PublishMessages(publisher, MessageCount * (RepeatBatch - 1));
await waitForDone();
}
internal static async Task PublishMessages(IPublisher publisher, int messageCount)
{
for (var i = 0; i < messageCount; i++)
{
await publisher.Publish(new SpeedTestMessage
{
PublishCount = i
});
}
}
}
internal class MessageParallelization : IMessageParallelization
{
private readonly int max;
private readonly Func<bool> done;
private readonly Action<int> timeout;
private int count;
private readonly object waitLock = new object();
private TaskCompletionSource<bool> batchReachedTask = new TaskCompletionSource<bool>();
private Timer messageExpectedTimer;
private readonly TimeSpan messageExpectedTimeout = TimeSpan.FromMilliseconds(5000);
public MessageParallelization(int max, Func<bool> done, Action<int> timeout)
{
this.max = max;
this.done = done;
this.timeout = timeout;
}
public Task WaitForBatch()
{
lock (waitLock)
{
if (messageExpectedTimer == null)
messageExpectedTimer = new Timer(state =>
{
timeout(count);
}, null, messageExpectedTimeout, Timeout.InfiniteTimeSpan);
else
messageExpectedTimer.Change(messageExpectedTimeout, Timeout.InfiniteTimeSpan);
count++;
if (count != max)
return batchReachedTask.Task;
if (done())
messageExpectedTimer.Dispose();
count = 0;
batchReachedTask.SetResult(true);
batchReachedTask = new TaskCompletionSource<bool>();
return Task.CompletedTask;
}
}
}
}