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Tapeti/Tapeti.Flow/Default/FlowContext.cs

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C#
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using System;
using System.Threading.Tasks;
namespace Tapeti.Flow.Default
{
internal class FlowContext : IDisposable
{
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public IFlowHandlerContext HandlerContext { get; set; }
public IFlowStateLock FlowStateLock { get; set; }
public FlowState FlowState { get; set; }
public Guid ContinuationID { get; set; }
public ContinuationMetadata ContinuationMetadata { get; set; }
private bool storeCalled;
private bool deleteCalled;
public async Task Store(bool persistent)
{
storeCalled = true;
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if (HandlerContext == null) throw new ArgumentNullException(nameof(HandlerContext));
if (FlowState == null) throw new ArgumentNullException(nameof(FlowState));
if (FlowStateLock == null) throw new ArgumentNullException(nameof(FlowStateLock));
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FlowState.Data = Newtonsoft.Json.JsonConvert.SerializeObject(HandlerContext.Controller);
await FlowStateLock.StoreFlowState(FlowState, persistent);
}
public async Task Delete()
{
deleteCalled = true;
if (FlowStateLock != null)
await FlowStateLock.DeleteFlowState();
}
public bool IsStoredOrDeleted()
{
return storeCalled || deleteCalled;
}
public void EnsureStoreOrDeleteIsCalled()
{
if (!IsStoredOrDeleted())
throw new InvalidProgramException("Neither Store nor Delete are called for the state of the current flow. FlowID = " + FlowStateLock?.FlowID);
}
public void Dispose()
{
FlowStateLock?.Dispose();
}
}
}