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Tapeti/Tapeti.Flow/IFlowRepository.cs

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C#
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using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace Tapeti.Flow
{
/// <summary>
/// Provides persistency for flow states.
/// </summary>
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public interface IFlowRepository
{
/// <summary>
/// Load the previously persisted flow states.
/// </summary>
/// <returns>A list of flow states, where the key is the unique Flow ID and the value is the deserialized T.</returns>
ValueTask<IEnumerable<FlowRecord<T>>> GetStates<T>();
/// <summary>
/// Stores a new flow state. Guaranteed to be run in a lock for the specified flow ID.
/// </summary>
/// <param name="flowID">The unique ID of the flow.</param>
/// <param name="state">The flow state to be stored.</param>
/// <param name="timestamp">The time when the flow was initially created.</param>
/// <returns></returns>
ValueTask CreateState<T>(Guid flowID, T state, DateTime timestamp);
/// <summary>
/// Updates an existing flow state. Guaranteed to be run in a lock for the specified flow ID.
/// </summary>
/// <param name="flowID">The unique ID of the flow.</param>
/// <param name="state">The flow state to be stored.</param>
ValueTask UpdateState<T>(Guid flowID, T state);
/// <summary>
/// Delete a flow state. Guaranteed to be run in a lock for the specified flow ID.
/// </summary>
/// <param name="flowID">The unique ID of the flow.</param>
ValueTask DeleteState(Guid flowID);
}
/// <summary>
/// Contains information about a persisted flow state.
/// </summary>
public class FlowRecord<T>
{
/// <summary>
/// The unique ID of the flow.
/// </summary>
public Guid FlowID { get; }
/// <summary>
/// The time when the flow was initially created.
/// </summary>
public DateTime CreationTime { get; }
/// <summary>
/// The stored flow state.
/// </summary>
public T FlowState { get; }
/// <summary>
/// Creates a new instance of a FlowRecord.
/// </summary>
/// <param name="flowID"></param>
/// <param name="creationTime"></param>
/// <param name="flowState"></param>
public FlowRecord(Guid flowID, DateTime creationTime, T flowState)
{
FlowID = flowID;
CreationTime = creationTime;
FlowState = flowState;
}
}
}