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Tapeti/Test/FlowEndController.cs

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C#
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using System;
using Tapeti.Annotations;
using Tapeti.Flow;
using Tapeti.Flow.Annotations;
// ReSharper disable UnusedMember.Global
namespace Test
{
[MessageController]
[DynamicQueue]
public class FlowEndController
{
private readonly IFlowProvider flowProvider;
public FlowEndController(IFlowProvider flowProvider)
{
this.flowProvider = flowProvider;
}
public IYieldPoint StartFlow(PingMessage message)
{
Console.WriteLine("PingMessage received, calling flowProvider.End() directly");
if (DateTime.Now < new DateTime(2000, 1, 1))
{
//never true
return flowProvider
.YieldWithRequestSync<PingConfirmationRequestMessage, PingConfirmationResponseMessage>
(new PingConfirmationRequestMessage() { StoredInState = "Ping:" },
HandlePingConfirmationResponse);
}
return Finish();
}
[Continuation]
public IYieldPoint HandlePingConfirmationResponse(PingConfirmationResponseMessage msg)
{
Console.WriteLine("Ending ping flow: " + msg.Answer);
return Finish();
}
private IYieldPoint Finish()
{
return flowProvider.End();
}
public class PingMessage
{
}
[Request(Response = typeof(PingConfirmationResponseMessage))]
public class PingConfirmationRequestMessage
{
public string StoredInState { get; set; }
}
public class PingConfirmationResponseMessage
{
public string Answer { get; set; }
}
public PingConfirmationResponseMessage PingConfirmation(PingConfirmationRequestMessage message)
{
Console.WriteLine(">> receive Ping (returning pong)");
return new PingConfirmationResponseMessage
{
Answer = message.StoredInState + " Pong!"
};
}
}
}