Temporary workaround: increased publish timeout limit
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@ -24,7 +24,7 @@ namespace Tapeti.Connection
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internal class TapetiClient : ITapetiClient
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{
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private const int ReconnectDelay = 5000;
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private const int MandatoryReturnTimeout = 30000;
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private const int MandatoryReturnTimeout = 300000;
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private const int MinimumConnectedReconnectDelay = 1000;
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private readonly TapetiConnectionParams connectionParams;
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