Added Saga interfaces

More mockup code
This commit is contained in:
Mark van Renswoude 2016-12-07 10:19:16 +01:00
parent 3e27d56809
commit f5ae7322bd
11 changed files with 234 additions and 50 deletions

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@ -1,9 +1,10 @@
using System;
using System.Threading.Tasks;
namespace Tapeti
{
public interface IConnection : IDisposable
{
ISubscriber Subscribe();
Task<ISubscriber> Subscribe();
}
}

13
Tapeti.Saga/ISaga.cs Normal file
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@ -0,0 +1,13 @@
using System;
namespace Tapeti.Saga
{
public interface ISaga<out T> : IDisposable where T : class
{
string Id { get; }
T State { get; }
void ExpectResponse(string callId);
void ResolveResponse(string callId);
}
}

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@ -0,0 +1,11 @@
using System.Threading.Tasks;
namespace Tapeti.Saga
{
public interface ISagaProvider
{
Task<ISaga<T>> Begin<T>() where T : class;
Task<ISaga<T>> Continue<T>(string sagaId) where T : class;
Task<ISaga<T>> Current<T>() where T : class;
}
}

10
Tapeti.Saga/ISagaStore.cs Normal file
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@ -0,0 +1,10 @@
using System.Threading.Tasks;
namespace Tapeti.Saga
{
public interface ISagaStore
{
Task<object> Read(string sagaId);
Task Update(string sagaId, object state);
}
}

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Tapeti.Saga")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Hewlett-Packard Company")]
[assembly: AssemblyProduct("Tapeti.Saga")]
[assembly: AssemblyCopyright("Copyright © Hewlett-Packard Company 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("f84ad920-d5a1-455d-aed5-2542b3a47b85")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -0,0 +1,56 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{F84AD920-D5A1-455D-AED5-2542B3A47B85}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Tapeti.Saga</RootNamespace>
<AssemblyName>Tapeti.Saga</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ISaga.cs" />
<Compile Include="ISagaProvider.cs" />
<Compile Include="ISagaStore.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -9,6 +9,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tapeti.SimpleInjector", "Ta
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test", "Test\Test.csproj", "{90559950-1B32-4119-A78E-517E2C71EE23}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tapeti.Saga", "Tapeti.Saga\Tapeti.Saga.csproj", "{F84AD920-D5A1-455D-AED5-2542B3A47B85}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -27,6 +29,10 @@ Global
{90559950-1B32-4119-A78E-517E2C71EE23}.Debug|Any CPU.Build.0 = Debug|Any CPU
{90559950-1B32-4119-A78E-517E2C71EE23}.Release|Any CPU.ActiveCfg = Release|Any CPU
{90559950-1B32-4119-A78E-517E2C71EE23}.Release|Any CPU.Build.0 = Release|Any CPU
{F84AD920-D5A1-455D-AED5-2542B3A47B85}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F84AD920-D5A1-455D-AED5-2542B3A47B85}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F84AD920-D5A1-455D-AED5-2542B3A47B85}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F84AD920-D5A1-455D-AED5-2542B3A47B85}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

91
Test/MarcoController.cs Normal file
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@ -0,0 +1,91 @@
using System;
using Microsoft.SqlServer.Server;
using Tapeti;
using Tapeti.Annotations;
namespace Test
{
[DynamicQueue]
public class MarcoController : MessageController
{
private readonly IPublisher publisher;
public MarcoController(IPublisher publisher/*, ISagaProvider sagaProvider*/)
{
this.publisher = publisher;
}
//[StaticQueue("test")]
public PoloMessage Marco(MarcoMessage message)
{
/*
using (sagaProvider.Begin<MarcoState>(new MarcoState
{
...
}))
{
//publisher.Publish(new PoloColorRequest(), saga, PoloColorResponse1);
//publisher.Publish(new PoloColorRequest(), saga, callID = "tweede");
// Saga refcount = 2
}
*/
return new PoloMessage(); ;
}
/*
[CallID("eerste")]
Implicit:
using (sagaProvider.Continue(correlatieID))
{
saga refcount--;
public void PoloColorResponse1(PoloColorResponse message, ISaga<MarcoState> saga)
{
saga.State == MarcoState
state.Color = message.Color;
if (state.Complete)
{
publisher.Publish(new PoloMessage());
}
}
*/
public void Polo(PoloMessage message)
{
Console.WriteLine("Polo!");
}
}
public class MarcoMessage
{
}
public class PoloMessage
{
}
public class PoloColorRequest
{
}
public class PoloColorResponse
{
}
}

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@ -10,18 +10,19 @@ namespace Test
private static void Main()
{
var container = new Container();
container.Register<MarcoEmitter>();
var topology = new TapetiTopologyBuilder()
.RegisterAllControllers()
.Build();
using (var connection = new TapetiConnectionBuilder()
.SetExchange("test")
.SetDependencyResolver(new SimpleInjectorDependencyResolver(container))
.SetTopology(
new TapetiTopologyBuilder()
.RegisterAllControllers()
.Build())
.SetTopology(topology)
.Build())
{
container.Register<MarcoEmitter>();
{
Console.WriteLine("Subscribing...");
connection.Subscribe().Wait();
Console.WriteLine("Done!");

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@ -51,7 +51,7 @@
<Compile Include="MarcoEmitter.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TestQueueController.cs" />
<Compile Include="MarcoController.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />

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@ -1,41 +0,0 @@
using System;
using Tapeti;
using Tapeti.Annotations;
namespace Test
{
[DynamicQueue]
public class TestQueueController : MessageController
{
private readonly IPublisher publisher;
public TestQueueController(IPublisher publisher)
{
this.publisher = publisher;
}
public PoloMessage Marco(MarcoMessage message)
{
Console.WriteLine("Marco!");
return new PoloMessage();
}
public void Polo(PoloMessage message)
{
Console.WriteLine("Polo!");
}
}
public class MarcoMessage
{
}
public class PoloMessage
{
}
}