using System; using Tapeti.Config; namespace Tapeti.Default { /// /// /// Default ILogger implementation for console applications. /// public class ConsoleLogger : IBindingLogger { /// public void Connect(IConnectContext connectContext) { Console.WriteLine($"[Tapeti] {(connectContext.IsReconnect ? "Reconnecting" : "Connecting")} to {connectContext.ConnectionParams.HostName}:{connectContext.ConnectionParams.Port}{connectContext.ConnectionParams.VirtualHost}"); } /// public void ConnectFailed(IConnectFailedContext connectContext) { Console.WriteLine($"[Tapeti] Connection failed: {connectContext.Exception}"); } /// public void ConnectSuccess(IConnectSuccessContext connectContext) { Console.WriteLine($"[Tapeti] {(connectContext.IsReconnect ? "Reconnected" : "Connected")} using local port {connectContext.LocalPort}"); } /// public void Disconnect(IDisconnectContext disconnectContext) { Console.WriteLine($"[Tapeti] Connection closed: {(!string.IsNullOrEmpty(disconnectContext.ReplyText) ? disconnectContext.ReplyText : "")} (reply code: {disconnectContext.ReplyCode})"); } /// public void ConsumeException(Exception exception, IMessageContext messageContext, ConsumeResult consumeResult) { Console.WriteLine("[Tapeti] Exception while handling message"); Console.WriteLine($" Result : {consumeResult}"); Console.WriteLine($" Exchange : {messageContext.Exchange}"); Console.WriteLine($" Queue : {messageContext.Queue}"); Console.WriteLine($" RoutingKey : {messageContext.RoutingKey}"); if (messageContext is IControllerMessageContext controllerMessageContext) { Console.WriteLine($" Controller : {controllerMessageContext.Binding.Controller.FullName}"); Console.WriteLine($" Method : {controllerMessageContext.Binding.Method.Name}"); } Console.WriteLine(); Console.WriteLine(exception); } /// public void QueueDeclare(string queueName, bool durable, bool passive) { Console.WriteLine(passive ? $"[Tapeti] Declaring {(durable ? "durable" : "dynamic")} queue {queueName}" : $"[Tapeti] Verifying durable queue {queueName}"); } /// public void QueueBind(string queueName, bool durable, string exchange, string routingKey) { Console.WriteLine($"[Tapeti] Binding {queueName} to exchange {exchange} with routing key {routingKey}"); } /// public void QueueUnbind(string queueName, string exchange, string routingKey) { Console.WriteLine($"[Tapeti] Removing binding for {queueName} to exchange {exchange} with routing key {routingKey}"); } /// public void ExchangeDeclare(string exchange) { Console.WriteLine($"[Tapeti] Declaring exchange {exchange}"); } /// public void QueueObsolete(string queueName, bool deleted, uint messageCount) { Console.WriteLine(deleted ? $"[Tapeti] Obsolete queue was deleted: {queueName}" : $"[Tapeti] Obsolete queue bindings removed: {queueName}, {messageCount} messages remaining"); } } }