82 lines
2.1 KiB
C#
82 lines
2.1 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Tapeti.Saga
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{
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public class SagaProvider : ISagaProvider
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{
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protected static readonly ConcurrentDictionary<string, SemaphoreSlim> SagaLocks = new ConcurrentDictionary<string, SemaphoreSlim>();
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private readonly ISagaStore store;
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public SagaProvider(ISagaStore store)
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{
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this.store = store;
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}
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public async Task<ISaga<T>> Begin<T>(T initialState) where T : class
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{
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var saga = await Saga<T>.Create(() => Task.FromResult(initialState));
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await store.Update(saga.Id, saga.State);
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return saga;
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}
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public async Task<ISaga<T>> Continue<T>(string sagaId) where T : class
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{
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return await Saga<T>.Create(async () => await store.Read(sagaId) as T, sagaId);
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}
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protected class Saga<T> : ISaga<T> where T : class
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{
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private bool disposed;
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public string Id { get; set; }
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public T State { get; set; }
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public static async Task<Saga<T>> Create(Func<Task<T>> getState, string id = null)
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{
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var sagaId = id ?? Guid.NewGuid().ToString();
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await SagaLocks.GetOrAdd(sagaId, new SemaphoreSlim(1)).WaitAsync();
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var saga = new Saga<T>
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{
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Id = sagaId,
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State = await getState()
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};
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return saga;
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}
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public void Dispose()
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{
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if (disposed)
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return;
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SemaphoreSlim semaphore;
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if (SagaLocks.TryGetValue(Id, out semaphore))
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semaphore.Release();
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disposed = true;
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}
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public void ExpectResponse(string callId)
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{
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throw new NotImplementedException();
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}
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public void ResolveResponse(string callId)
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{
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throw new NotImplementedException();
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}
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}
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}
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}
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