Tapeti/Tapeti/Default/ConsoleLogger.cs

50 lines
1.9 KiB
C#

using System;
using Tapeti.Config;
namespace Tapeti.Default
{
/// <inheritdoc />
/// <summary>
/// Default ILogger implementation for console applications.
/// </summary>
public class ConsoleLogger : ILogger
{
/// <inheritdoc />
public void Connect(TapetiConnectionParams connectionParams, bool isReconnect)
{
Console.WriteLine($"[Tapeti] {(isReconnect ? "Reconnecting" : "Connecting")} to {connectionParams.HostName}:{connectionParams.Port}{connectionParams.VirtualHost}");
}
/// <inheritdoc />
public void ConnectFailed(TapetiConnectionParams connectionParams, Exception exception)
{
Console.WriteLine($"[Tapeti] Connection failed: {exception}");
}
/// <inheritdoc />
public void ConnectSuccess(TapetiConnectionParams connectionParams, bool isReconnect)
{
Console.WriteLine($"[Tapeti] {(isReconnect ? "Reconnected" : "Connected")}");
}
/// <inheritdoc />
public void ConsumeException(Exception exception, IMessageContext messageContext, ConsumeResult consumeResult)
{
Console.WriteLine("[Tapeti] Exception while handling message");
Console.WriteLine($" Result : {consumeResult}");
Console.WriteLine($" Exchange : {messageContext.Exchange}");
Console.WriteLine($" Queue : {messageContext.Queue}");
Console.WriteLine($" RoutingKey : {messageContext.RoutingKey}");
if (messageContext is IControllerMessageContext controllerMessageContext)
{
Console.WriteLine($" Controller : {controllerMessageContext.Binding.Controller.FullName}");
Console.WriteLine($" Method : {controllerMessageContext.Binding.Method.Name}");
}
Console.WriteLine();
Console.WriteLine(exception);
}
}
}