37 lines
977 B
C#
37 lines
977 B
C#
using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace Tapeti.Flow.Default
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{
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/// <inheritdoc />
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/// <summary>
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/// Default implementation for IFlowRepository. Does not persist any state, relying on the FlowStore's cache instead.
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/// </summary>
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public class NonPersistentFlowRepository : IFlowRepository
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{
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Task<List<KeyValuePair<Guid, T>>> IFlowRepository.GetStates<T>()
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{
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return Task.FromResult(new List<KeyValuePair<Guid, T>>());
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}
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/// <inheritdoc />
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public Task CreateState<T>(Guid flowID, T state, DateTime timestamp)
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{
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return Task.CompletedTask;
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}
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/// <inheritdoc />
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public Task UpdateState<T>(Guid flowID, T state)
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{
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return Task.CompletedTask;
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}
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/// <inheritdoc />
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public Task DeleteState(Guid flowID)
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{
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return Task.CompletedTask;
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}
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}
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}
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