51 lines
1.2 KiB
C#
51 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using Tapeti.Config;
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namespace Tapeti.Default
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{
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/// <inheritdoc cref="IControllerMessageContext" />
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public class ControllerMessageContext : MessageContext, IControllerMessageContext
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{
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private Dictionary<string, object> items = new Dictionary<string, object>();
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/// <inheritdoc />
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public object Controller { get; set; }
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/// <inheritdoc />
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public new IControllerMethodBinding Binding { get; set; }
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/// <inheritdoc />
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public override void Dispose()
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{
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foreach (var item in items.Values)
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(item as IDisposable)?.Dispose();
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base.Dispose();
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}
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/// <inheritdoc />
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public void Store(string key, object value)
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{
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items.Add(key, value);
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}
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/// <inheritdoc />
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public bool Get<T>(string key, out T value) where T : class
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{
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if (!items.TryGetValue(key, out var objectValue))
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{
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value = default(T);
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return false;
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}
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value = (T)objectValue;
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return true;
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}
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}
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}
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