Tapeti/Tapeti/Default/ControllerMessageContext.cs

51 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using Tapeti.Config;
namespace Tapeti.Default
{
/// <inheritdoc cref="IControllerMessageContext" />
public class ControllerMessageContext : MessageContext, IControllerMessageContext
{
private Dictionary<string, object> items = new Dictionary<string, object>();
/// <inheritdoc />
public object Controller { get; set; }
/// <inheritdoc />
public new IControllerMethodBinding Binding { get; set; }
/// <inheritdoc />
public override void Dispose()
{
foreach (var item in items.Values)
(item as IDisposable)?.Dispose();
base.Dispose();
}
/// <inheritdoc />
public void Store(string key, object value)
{
items.Add(key, value);
}
/// <inheritdoc />
public bool Get<T>(string key, out T value) where T : class
{
if (!items.TryGetValue(key, out var objectValue))
{
value = default(T);
return false;
}
value = (T)objectValue;
return true;
}
}
}