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x2cl/Source/X2CLGraphicList.pas

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{
:: X2CLGraphicList contains a container component for TGraphic
:: descendants and a replacement for TImageList.
::
:: Many thanks to Erik Stok. Before I could even work out the idea, he not
:: only had a similar idea, but created TPngImageList and worked out many of
:: the problems I thought we would face. His original (Dutch) article can
:: be found at:
:: http://www.erikstok.net/delphi/artikelen/xpicons.html
::
:: Last changed: $Date$
:: Revision: $Rev$
:: Author: $Author$
}
unit X2CLGraphicList;
interface
uses
Windows,
Classes,
Controls,
Graphics;
{$IFDEF VER150}
{$WARN UNSAFE_CODE OFF}
{$WARN UNSAFE_CAST OFF}
{$WARN UNSAFE_TYPE OFF}
{$ENDIF}
{$IFDEF VER180}
{$WARN UNSAFE_CODE OFF}
{$WARN UNSAFE_CAST OFF}
{$WARN UNSAFE_TYPE OFF}
{$ENDIF}
type
// Forward declarations
TX2GraphicList = class;
TX2GraphicContainer = class;
TX2GLCustomDrawImageProc = function(ACanvas: TCanvas;
AGraphicList: TX2GraphicList;
AIndex: Integer;
AX, AY: Integer;
AEnabled: Boolean): Boolean;
{
:$ Holds a single graphic.
}
TX2GraphicContainerItem = class(TComponent, IChangeNotifier)
private
FContainer: TX2GraphicContainer;
FPicture: TPicture;
FPictureName: String;
function GetIndex: Integer;
procedure SetContainer(const Value: TX2GraphicContainer);
procedure SetIndex(const Value: Integer);
procedure SetPicture(const Value: TPicture);
procedure SetPictureName(const Value: String);
protected
procedure Changed; virtual;
procedure InternalSetContainer(const AContainer: TX2GraphicContainer); virtual;
function GenerateName: String;
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procedure NotifierChanged;
procedure IChangeNotifier.Changed = NotifierChanged;
procedure ReadState(Reader: TReader); override;
procedure SetParentComponent(AParent: TComponent); override;
procedure Notification(AComponent: TComponent; Operation: TOperation); override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
function GetParentComponent: TComponent; override;
function HasParent: Boolean; override;
procedure AssignTo(Dest: TPersistent); override;
public
property Container: TX2GraphicContainer read FContainer write SetContainer stored False;
property Index: Integer read GetIndex write SetIndex stored False;
published
property Picture: TPicture read FPicture write SetPicture;
property PictureName: String read FPictureName write SetPictureName;
end;
{
:$ Container object for graphics.
:: TX2GraphicContainer holds all the original graphic data. Link a container
:: to a TX2GraphicList to provide the graphics for various components.
}
TX2GraphicContainer = class(TComponent)
private
FConversionRequired: Boolean;
FGraphics: TList;
FLists: TList;
function GetGraphicCount: Integer;
function GetGraphics(Index: Integer): TX2GraphicContainerItem;
procedure SetGraphics(Index: Integer; const Value: TX2GraphicContainerItem);
protected
procedure GetChildren(Proc: TGetChildProc; Root: TComponent); override;
procedure SetChildOrder(Component: TComponent; Order: Integer); override;
procedure SetName(const NewName: TComponentName); override;
procedure Notification(AComponent: TComponent; Operation: TOperation); override;
procedure ConvertGraphics(Reader: TReader);
procedure DefineProperties(Filer: TFiler); override;
procedure AddGraphic(const AGraphic: TX2GraphicContainerItem); virtual;
procedure RemoveGraphic(const AGraphic: TX2GraphicContainerItem); virtual;
procedure UpdateGraphic(const AGraphic: TX2GraphicContainerItem); virtual;
procedure MoveGraphic(const AGraphic: TX2GraphicContainerItem; ANewIndex: Integer); virtual;
procedure RegisterList(const AList: TX2GraphicList);
procedure UnregisterList(const AList: TX2GraphicList);
property ConversionRequired: Boolean read FConversionRequired write FConversionRequired;
property GraphicsList: TList read FGraphics;
property Lists: TList read FLists;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure Clear;
function IndexByName(const AName: String): Integer;
function GraphicByName(const AName: String): TX2GraphicContainerItem;
function PictureByName(const AName: String): TPicture;
procedure AssignTo(Dest: TPersistent); override;
property Graphics[Index: Integer]: TX2GraphicContainerItem read GetGraphics write SetGraphics;
property GraphicCount: Integer read GetGraphicCount;
end;
{
:$ Defines the various modes for drawing a larger image.
}
TX2GLStretchMode = (smCrop, smStretch);
{
:$ ImageList replacement for graphics.
:: If you are only using components which use ImageList.Draw directly
:: instead of the ImageList_Draw API (for ex. TMainMenu), set the Convert
:: property to False to save some processing.
}
TX2GraphicList = class(TImageList)
private
FBackground: TColor;
FContainer: TX2GraphicContainer;
FConvert: Boolean;
FEnabled: Boolean;
FStretchMode: TX2GLStretchMode;
FUpdateCount: Integer;
procedure SetBackground(const Value: TColor);
procedure SetContainer(const Value: TX2GraphicContainer);
procedure SetConvert(const Value: Boolean);
procedure SetEnabled(const Value: Boolean);
procedure SetStretchMode(const Value: TX2GLStretchMode);
protected
procedure DefineProperties(Filer: TFiler); override;
procedure Notification(AComponent: TComponent; Operation: TOperation); override;
function DrawGraphic(const AIndex: Integer;
const ACanvas: TCanvas;
const AX, AY: Integer;
const AEnabled: Boolean = True): Boolean;
procedure DoDraw(Index: Integer; Canvas: TCanvas; X, Y: Integer;
Style: Cardinal; Enabled: Boolean = True); override;
procedure BuildImage(const AIndex: Integer; const AImage, AMask: TBitmap); virtual;
procedure AddImage(const AIndex: Integer); virtual;
procedure UpdateImage(const AIndex: Integer); virtual;
procedure DeleteImage(const AIndex: Integer); virtual;
procedure MoveImage(const AOldIndex, ANewIndex: Integer); virtual;
function CanConvert: Boolean;
procedure UpdateImageCount; virtual;
procedure RebuildImages; virtual;
procedure BeginUpdate;
procedure EndUpdate;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure AssignTo(Dest: TPersistent); override;
procedure Loaded; override;
procedure Change; override;
published
property Background: TColor read FBackground write SetBackground default clBtnFace;
property Container: TX2GraphicContainer read FContainer write SetContainer;
property Convert: Boolean read FConvert write SetConvert default True;
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property Enabled: Boolean read FEnabled write SetEnabled default True;
property StretchMode: TX2GLStretchMode read FStretchMode write SetStretchMode default smCrop;
end;
procedure X2GLRegisterCustomDrawImageProc(ACustomDrawImageProc: TX2GLCustomDrawImageProc);
procedure X2GLUnregisterCustomDrawImageProc(ACustomDrawImageProc: TX2GLCustomDrawImageProc);
implementation
uses
CommCtrl,
Forms,
ImgList,
SysUtils;
var
CustomDrawImageProcs: TList;
type
PClass = ^TClass;
PRGBTripleArray = ^TRGBTripleArray;
TRGBTripleArray = array[Word] of TRGBTriple;
{ Used for conversion purposes from the old collection-based Graphics property
to the new TComponent structure. }
TDeprecatedGraphicItem = class(TCollectionItem)
private
FName: String;
FPicture: TPicture;
procedure SetPicture(const Value: TPicture);
public
constructor Create(Collection: TCollection); override;
destructor Destroy; override;
published
property Name: String read FName write FName;
property Picture: TPicture read FPicture write SetPicture;
end;
procedure X2GLRegisterCustomDrawImageProc(ACustomDrawImageProc: TX2GLCustomDrawImageProc);
var
procPointer: Pointer absolute ACustomDrawImageProc;
begin
if CustomDrawImageProcs.IndexOf(procPointer) = -1 then
CustomDrawImageProcs.Add(procPointer);
end;
procedure X2GLUnregisterCustomDrawImageProc(ACustomDrawImageProc: TX2GLCustomDrawImageProc);
var
procPointer: Pointer absolute ACustomDrawImageProc;
begin
CustomDrawImageProcs.Remove(procPointer);
end;
function CustomDrawImage(ACanvas: TCanvas; AGraphicList: TX2GraphicList;
AIndex: Integer; AX, AY: Integer; AEnabled: Boolean): Boolean;
var
customProcIndex: Integer;
customProc: TX2GLCustomDrawImageProc;
begin
Result := False;
for customProcIndex := Pred(CustomDrawImageProcs.Count) downto 0 do
begin
customProc := TX2GLCustomDrawImageProc(CustomDrawImageProcs[customProcIndex]);
if customProc(ACanvas, AGraphicList, AIndex, AX, AY, AEnabled) then
begin
Result := True;
Break;
end;
end;
end;
{================ TX2GraphicContainerItem
Initialization
========================================}
constructor TX2GraphicContainerItem.Create(AOwner: TComponent);
begin
inherited;
FPicture := TPicture.Create;
FPicture.PictureAdapter := Self;
end;
destructor TX2GraphicContainerItem.Destroy;
begin
if Assigned(Container) then
Container.RemoveGraphic(Self);
FreeAndNil(FPicture);
inherited;
end;
procedure TX2GraphicContainerItem.AssignTo(Dest: TPersistent);
begin
if Dest is TX2GraphicContainerItem then
with TX2GraphicContainerItem(Dest) do
begin
Picture := Self.Picture;
PictureName := Self.PictureName;
end
else
inherited;
end;
procedure TX2GraphicContainerItem.NotifierChanged;
begin
Changed;
end;
procedure TX2GraphicContainerItem.Notification(AComponent: TComponent; Operation: TOperation);
begin
if (Operation = opRemove) and (AComponent = FContainer) then
FContainer := nil;
inherited;
end;
procedure TX2GraphicContainerItem.InternalSetContainer(const AContainer: TX2GraphicContainer);
begin
if AContainer <> FContainer then
begin
if Assigned(FContainer) then
FContainer.RemoveFreeNotification(Self);
FContainer := AContainer;
if Assigned(FContainer) then
FContainer.FreeNotification(Self);
end;
end;
procedure TX2GraphicContainerItem.Changed;
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begin
if Assigned(Container) then
Container.UpdateGraphic(Self);
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end;
function TX2GraphicContainerItem.GetParentComponent: TComponent;
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begin
if Assigned(Container) then
Result := Container
else
Result := inherited GetParentComponent;
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end;
function TX2GraphicContainerItem.HasParent: Boolean;
begin
if Assigned(Container) then
Result := True
else
Result := inherited HasParent;
end;
procedure TX2GraphicContainerItem.ReadState(Reader: TReader);
begin
inherited;
if Assigned(Reader.Parent) and (Reader.Parent is TX2GraphicContainer) then
Container := TX2GraphicContainer(Reader.Parent);
end;
procedure TX2GraphicContainerItem.SetParentComponent(AParent: TComponent);
begin
if (not (csLoading in ComponentState)) and
Assigned(AParent) and (AParent is TX2GraphicContainer) then
Container := TX2GraphicContainer(AParent);
end;
function TX2GraphicContainerItem.GetIndex: Integer;
begin
Result := -1;
if Assigned(Container) then
Result := Container.GraphicsList.IndexOf(Self);
end;
procedure TX2GraphicContainerItem.SetContainer(const Value: TX2GraphicContainer);
begin
if Value <> Container then
begin
if Assigned(Container) then
Container.RemoveGraphic(Self);
if Assigned(Value) then
Value.AddGraphic(Self);
if not (csLoading in ComponentState) then
Name := GenerateName;
end;
end;
procedure TX2GraphicContainerItem.SetIndex(const Value: Integer);
begin
if Assigned(Container) then
Container.MoveGraphic(Self, Value);
end;
procedure TX2GraphicContainerItem.SetPicture(const Value: TPicture);
begin
FPicture.Assign(Value);
end;
procedure TX2GraphicContainerItem.SetPictureName(const Value: String);
begin
if Value <> FPictureName then
begin
FPictureName := Value;
if not (csLoading in ComponentState) then
Name := GenerateName;
end;
end;
function TX2GraphicContainerItem.GenerateName: String;
function ValidComponentName(const AComponent: TComponent; const AName: String): Boolean;
var
checkOwner: TComponent;
existing: TComponent;
begin
Result := True;
checkOwner := AComponent;
while Assigned(checkOwner) do
begin
existing := checkOwner.FindComponent(AName);
if Assigned(existing) and (existing <> Self) then
begin
Result := False;
exit;
end;
checkOwner := checkOwner.Owner;
end;
end;
const
Alpha = ['A'..'Z', 'a'..'z', '_'];
AlphaNumeric = Alpha + ['0'..'9'];
var
charIndex: Integer;
counter: Integer;
resultName: String;
begin
if Assigned(Container) then
Result := Container.Name
else
Result := 'GraphicContainerItem';
for charIndex := 1 to Length(PictureName) do
if PictureName[charIndex] in AlphaNumeric then
Result := Result + PictureName[charIndex];
resultName := Result;
counter := 0;
while not ValidComponentName(Self, Result) do
begin
Inc(counter);
Result := resultName + IntToStr(counter);
end;
end;
{==================== TX2GraphicContainer
Initialization
========================================}
constructor TX2GraphicContainer.Create(AOwner: TComponent);
begin
inherited;
FGraphics := TList.Create;
FLists := TList.Create;
end;
destructor TX2GraphicContainer.Destroy;
begin
Clear;
FreeAndNil(FGraphics);
FreeAndNil(FLists);
inherited;
end;
function TX2GraphicContainer.IndexByName(const AName: String): Integer;
var
graphicIndex: Integer;
begin
Result := -1;
for graphicIndex := Pred(GraphicCount) downto 0 do
if SameText(Graphics[graphicIndex].Name, AName) then
begin
Result := graphicIndex;
break;
end;
end;
function TX2GraphicContainer.GraphicByName(const AName: String): TX2GraphicContainerItem;
var
graphicIndex: Integer;
begin
Result := nil;
graphicIndex := IndexByName(AName);
if graphicIndex > -1 then
Result := Graphics[graphicIndex];
end;
function TX2GraphicContainer.PictureByName(const AName: String): TPicture;
var
graphic: TX2GraphicContainerItem;
begin
Result := nil;
graphic := GraphicByName(AName);
if Assigned(graphic) then
Result := graphic.Picture;
end;
procedure TX2GraphicContainer.AssignTo(Dest: TPersistent);
var
destContainer: TX2GraphicContainer;
graphicIndex: Integer;
begin
if Dest is TX2GraphicContainer then
begin
destContainer := TX2GraphicContainer(Dest);
destContainer.Clear;
for graphicIndex := 0 to Pred(Self.GraphicCount) do
with TX2GraphicContainerItem.Create(destContainer) do
begin
Assign(Self.Graphics[graphicIndex]);
Container := destContainer;
end;
end
else
inherited;
end;
procedure TX2GraphicContainer.Clear;
begin
while GraphicsList.Count > 0 do
TX2GraphicContainerItem(GraphicsList.Last).Free;
end;
procedure TX2GraphicContainer.GetChildren(Proc: TGetChildProc; Root: TComponent);
var
graphicIndex: Integer;
graphic: TX2GraphicContainerItem;
begin
for graphicIndex := 0 to Pred(GraphicCount) do
begin
graphic := Graphics[graphicIndex];
Proc(graphic);
end;
end;
procedure TX2GraphicContainer.SetChildOrder(Component: TComponent; Order: Integer);
begin
if GraphicsList.IndexOf(Component) >= 0 then
(Component as TX2GraphicContainerItem).Index := Order;
end;
procedure TX2GraphicContainer.SetName(const NewName: TComponentName);
var
oldName: String;
graphicIndex: Integer;
begin
oldName := Self.Name;
inherited;
if Self.Name <> oldName then
begin
{ Re-generate names for graphic components }
for graphicIndex := 0 to Pred(GraphicCount) do
Graphics[graphicIndex].Name := Graphics[graphicIndex].GenerateName;
end;
end;
procedure TX2GraphicContainer.Notification(AComponent: TComponent; Operation: TOperation);
begin
inherited;
case Operation of
opInsert:
{ In design-time, if a TX2GraphicList is added and it doesn't yet have
a container, assign ourselves to it for lazy programmers (such as me :)) }
if (csDesigning in ComponentState) and
(AComponent is TX2GraphicList) and
(not Assigned(TX2GraphicList(AComponent).Container)) then
TX2GraphicList(AComponent).Container := Self;
opRemove:
begin
if AComponent is TX2GraphicContainerItem then
RemoveGraphic(TX2GraphicContainerItem(AComponent))
else if AComponent is TX2GraphicList then
Lists.Remove(AComponent);
end;
end;
end;
procedure TX2GraphicContainer.DefineProperties(Filer: TFiler);
begin
inherited;
{ Previous versions used a Collection to hold the container items. As this
wasn't Visual Inheritance-friendly, container items are now TComponents.
This will convert the deprecated Graphics property. }
Filer.DefineProperty('Graphics', ConvertGraphics, nil, False);
end;
procedure TX2GraphicContainer.ConvertGraphics(Reader: TReader);
var
graphics: TCollection;
graphicIndex: Integer;
graphicItem: TDeprecatedGraphicItem;
begin
graphics := TCollection.Create(TDeprecatedGraphicItem);
try
if Reader.NextValue = vaCollection then
begin
FConversionRequired := True;
Clear;
Reader.ReadValue;
Reader.ReadCollection(graphics);
for graphicIndex := 0 to Pred(graphics.Count) do
begin
graphicItem := TDeprecatedGraphicItem(graphics.Items[graphicIndex]);
{ Note: this create the item just fine, but won't add a line to the
form's definition; the designer can take care of that. }
with TX2GraphicContainerItem.Create(Self) do
begin
Picture := graphicItem.Picture;
PictureName := graphicItem.Name;
Container := Self;
end;
end;
end;
finally
FreeAndNil(graphics);
end;
end;
procedure TX2GraphicContainer.AddGraphic(const AGraphic: TX2GraphicContainerItem);
var
graphicIndex: Integer;
listIndex: Integer;
begin
graphicIndex := GraphicsList.Add(AGraphic);
AGraphic.InternalSetContainer(Self);
AGraphic.FreeNotification(Self);
for listIndex := Pred(Lists.Count) downto 0 do
TX2GraphicList(Lists[listIndex]).AddImage(graphicIndex);
end;
procedure TX2GraphicContainer.RemoveGraphic(const AGraphic: TX2GraphicContainerItem);
var
graphicIndex: Integer;
listIndex: Integer;
begin
graphicIndex := AGraphic.Index;
if graphicIndex > -1 then
begin
for listIndex := Pred(Lists.Count) downto 0 do
TX2GraphicList(Lists[listIndex]).DeleteImage(graphicIndex);
GraphicsList.Delete(graphicIndex);
AGraphic.InternalSetContainer(nil);
end;
end;
procedure TX2GraphicContainer.UpdateGraphic(const AGraphic: TX2GraphicContainerItem);
var
graphicIndex: Integer;
listIndex: Integer;
begin
graphicIndex := AGraphic.Index;
if graphicIndex > -1 then
begin
for listIndex := Pred(Lists.Count) downto 0 do
TX2GraphicList(Lists[listIndex]).UpdateImage(graphicIndex);
end;
end;
procedure TX2GraphicContainer.MoveGraphic(const AGraphic: TX2GraphicContainerItem; ANewIndex: Integer);
var
count: Integer;
curIndex: Integer;
newIndex: Integer;
listIndex: Integer;
begin
if not Assigned(AGraphic.Container) then
Exit;
if AGraphic.Container <> Self then
begin
AGraphic.Container.MoveGraphic(AGraphic, ANewIndex);
Exit;
end;
curIndex := AGraphic.Index;
if curIndex > -1 then
begin
count := GraphicsList.Count;
newIndex := ANewIndex;
if newIndex < 0 then
newIndex := 0;
if newIndex >= count then
newIndex := Pred(count);
if newIndex <> curIndex then
begin
GraphicsList.Move(curIndex, newIndex);
for listIndex := Pred(Lists.Count) downto 0 do
TX2GraphicList(Lists[listIndex]).MoveImage(curIndex, newIndex);
end;
end;
end;
procedure TX2GraphicContainer.RegisterList(const AList: TX2GraphicList);
begin
if Lists.IndexOf(AList) = -1 then
begin
Lists.Add(AList);
AList.FreeNotification(Self);
end;
end;
procedure TX2GraphicContainer.UnregisterList(const AList: TX2GraphicList);
begin
if Lists.Remove(AList) > -1 then
AList.RemoveFreeNotification(Self);
end;
function TX2GraphicContainer.GetGraphicCount: Integer;
begin
Result := GraphicsList.Count;
end;
function TX2GraphicContainer.GetGraphics(Index: Integer): TX2GraphicContainerItem;
begin
Result := TX2GraphicContainerItem(GraphicsList[Index]);
end;
procedure TX2GraphicContainer.SetGraphics(Index: Integer; const Value: TX2GraphicContainerItem);
begin
TX2GraphicContainerItem(GraphicsList[Index]).Assign(Value);
end;
{========================= TX2GraphicList
Initialization
========================================}
constructor TX2GraphicList.Create(AOwner: TComponent);
begin
inherited;
FBackground := clBtnFace;
BkColor := clNone;
FConvert := True;
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FEnabled := True;
FStretchMode := smCrop;
end;
procedure TX2GraphicList.Loaded;
begin
inherited;
RebuildImages;
end;
procedure TX2GraphicList.Change;
begin
inherited;
if FUpdateCount = 0 then
RebuildImages;
end;
destructor TX2GraphicList.Destroy;
begin
SetContainer(nil);
inherited;
end;
procedure TX2GraphicList.AssignTo(Dest: TPersistent);
begin
if Dest is TX2GraphicList then
with TX2GraphicList(Dest) do
begin
Background := Self.Background;
Container := Self.Container;
Enabled := Self.Enabled;
StretchMode := Self.StretchMode;
end
else
inherited;
end;
{========================= TX2GraphicList
Graphics
========================================}
function TX2GraphicList.DrawGraphic(const AIndex: Integer;
const ACanvas: TCanvas;
const AX, AY: Integer;
const AEnabled: Boolean = True): Boolean;
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procedure InternalDrawGraphic(const ADest: TCanvas;
const ADestX, ADestY: Integer);
var
bmpTemp: TBitmap;
iHeight: Integer;
iWidth: Integer;
rDest: TRect;
rSource: TRect;
begin
with FContainer.Graphics[AIndex].Picture do
if (Width <= Self.Width) and (Height <= Self.Height) then
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ADest.Draw(ADestX, ADestY, Graphic)
else
begin
iWidth := Width;
iHeight := Height;
if iWidth > Self.Width then
iWidth := Self.Width;
if iHeight > Self.Height then
iHeight := Self.Height;
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rDest := Rect(ADestX, ADestY,
ADestX + iWidth, ADestY + iHeight);
rSource := Rect(0, 0, iWidth, iHeight);
case FStretchMode of
smCrop:
begin
bmpTemp := TBitmap.Create;
try
with bmpTemp do
begin
Width := iWidth;
Height := iHeight;
PixelFormat := pf24bit;
// Copy existing content
Canvas.CopyRect(rSource, ADest, rDest);
// Overlay graphic
Canvas.Draw(0, 0, Graphic);
// Copy back
ADest.CopyRect(rDest, Canvas, rDest);
end;
finally
FreeAndNil(bmpTemp);
end;
end;
smStretch:
// Note: some TGraphic's don't support StretchDraw and will
// always crop. Nothing we can do about that...
ADest.StretchDraw(rDest, Graphic);
end;
end;
end;
var
bmpBackground: TBitmap;
bmpBlend: TBitmap;
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iX: Integer;
iY: Integer;
pBackground: PRGBTripleArray;
pBlend: PRGBTripleArray;
begin
Result := False;
if not Assigned(FContainer) then
exit;
if (AIndex < 0) or (AIndex >= FContainer.GraphicCount) then
exit;
if (not Assigned(FContainer.Graphics[AIndex].Picture)) or
(not Assigned(FContainer.Graphics[AIndex].Picture.Graphic)) or
(FContainer.Graphics[AIndex].Picture.Graphic.Empty) then
exit;
{ First see if any custom draw handlers want to draw the image }
if not CustomDrawImage(ACanvas, Self, AIndex, AX, AY, AEnabled) then
begin
if AEnabled then
{ Enabled, simply draw the graphic }
InternalDrawGraphic(ACanvas, AX, AY)
else
begin
{ Disabled, need to draw the image using 50% transparency. There's only
one problem; not all TGraphic's support that, and neither is there a
generic way of determining a pixel's transparency. So instead, we
blend the background with a copy of the background with the graphic
painted on it... }
bmpBackground := TBitmap.Create;
bmpBlend := TBitmap.Create;
try
{ Get background from canvas }
with bmpBackground do
begin
Width := Self.Width;
Height := Self.Height;
PixelFormat := pf24bit;
Canvas.CopyRect(Rect(0, 0, Width, Height), ACanvas,
Rect(AX, AY, AX + Width, AY + Height));
end;
bmpBlend.Assign(bmpBackground);
InternalDrawGraphic(bmpBlend.Canvas, 0, 0);
{ Blend graphic with background at 50% }
for iY := 0 to bmpBackground.Height - 1 do
begin
pBackground := bmpBackground.ScanLine[iY];
pBlend := bmpBlend.ScanLine[iY];
for iX := 0 to bmpBackground.Width - 1 do
with pBlend^[iX] do
begin
rgbtBlue := ((pBackground^[iX].rgbtBlue shl 7) +
(rgbtBlue shl 7)) shr 8;
rgbtGreen := ((pBackground^[iX].rgbtGreen shl 7) +
(rgbtGreen shl 7)) shr 8;
rgbtRed := ((pBackground^[iX].rgbtRed shl 7) +
(rgbtRed shl 7)) shr 8;
end;
end;
{ Copy blended graphic back }
ACanvas.Draw(AX, AY, bmpBlend);
finally
FreeAndNil(bmpBlend);
FreeAndNil(bmpBackground);
end;
end;
end;
Result := True;
end;
procedure TX2GraphicList.DoDraw(Index: Integer; Canvas: TCanvas; X, Y: Integer;
Style: Cardinal; Enabled: Boolean = True);
begin
DrawGraphic(Index, Canvas, X, Y, Enabled);
end;
procedure TX2GraphicList.BuildImage(const AIndex: Integer;
const AImage, AMask: TBitmap);
function RGBTriple(const AColor: TColor): TRGBTriple;
var
cColor: Cardinal;
begin
cColor := ColorToRGB(AColor);
with Result do
begin
rgbtBlue := GetBValue(cColor);
rgbtGreen := GetGValue(cColor);
rgbtRed := GetRValue(cColor);
end;
end;
function SameColor(const AColor1, AColor2: TRGBTriple): Boolean;
begin
Result := CompareMem(@AColor1, @AColor2, SizeOf(TRGBTriple));
end;
var
bmpCompare: TBitmap;
bOk: Boolean;
cImage: TRGBTriple;
cMask: TRGBTriple;
iBit: Integer;
iPosition: Integer;
iX: Integer;
iY: Integer;
pCompare: PRGBTripleArray;
pImage: PRGBTripleArray;
pMask: PByteArray;
begin
// Technique used here: draw the image twice, once on the background color,
// once on black. Loop through the two images, check if a pixel is the
// background color on one image and black on the other; if so then it's
// fully transparent. This doesn't eliminate all problems with alpha images,
// but it's the best option (at least for pre-XP systems).
//
// Note that components using ImageList.Draw will have full alpha support,
// this routine only ensures compatibility with ImageList_Draw components.
// TMenu is among the first, TToolbar and similar are amongst the latter.
with AImage do
begin
Width := Self.Width;
Height := Self.Height;
PixelFormat := pf24bit;
with Canvas do
begin
Brush.Color := FBackground;
FillRect(Rect(0, 0, Width, Height));
bOk := DrawGraphic(AIndex, Canvas, 0, 0, FEnabled);
end;
end;
with AMask do
begin
Width := Self.Width;
Height := Self.Height;
PixelFormat := pf1bit;
with Canvas do
begin
Brush.Color := clBlack;
FillRect(Rect(0, 0, Width, Height));
end;
end;
// No point in looping through the
// images if they're blank anyways...
if not bOk then
exit;
bmpCompare := TBitmap.Create;
try
with bmpCompare do
begin
Width := Self.Width;
Height := Self.Height;
PixelFormat := pf24bit;
with Canvas do
begin
Brush.Color := clBlack;
FillRect(Rect(0, 0, Width, Height));
DrawGraphic(AIndex, Canvas, 0, 0, FEnabled);
end;
end;
cImage := RGBTriple(FBackground);
cMask := RGBTriple(clBlack);
for iY := 0 to AImage.Height - 1 do
begin
pImage := AImage.ScanLine[iY];
pCompare := bmpCompare.ScanLine[iY];
pMask := AMask.ScanLine[iY];
iPosition := 0;
iBit := 128;
for iX := 0 to AImage.Width - 1 do
begin
if iBit = 128 then
pMask^[iPosition] := 0;
if SameColor(pImage^[iX], cImage) and
SameColor(pCompare^[iX], cMask) then
begin
// Transparent pixel
FillChar(pImage^[iX], SizeOf(TRGBTriple), $00);
pMask^[iPosition] := pMask^[iPosition] or iBit;
end;
iBit := iBit shr 1;
if iBit < 1 then
begin
iBit := 128;
Inc(iPosition);
end;
end;
end;
finally
FreeAndNil(bmpCompare);
end;
end;
procedure TX2GraphicList.AddImage(const AIndex: Integer);
var
bmpImage: TBitmap;
bmpMask: TBitmap;
begin
if csLoading in ComponentState then
exit;
if CanConvert then
begin
BeginUpdate;
try
bmpImage := TBitmap.Create;
bmpMask := TBitmap.Create;
try
BuildImage(AIndex, bmpImage, bmpMask);
Assert(AIndex <= Self.Count, 'AAAH! Images out of sync! *panics*');
if AIndex = Self.Count then
Add(bmpImage, bmpMask)
else
Insert(AIndex, bmpImage, bmpMask);
finally
FreeAndNil(bmpMask);
FreeAndNil(bmpImage);
end;
finally
EndUpdate;
end;
end else
UpdateImageCount;
end;
procedure TX2GraphicList.UpdateImage(const AIndex: Integer);
var
bmpImage: TBitmap;
bmpMask: TBitmap;
begin
if csLoading in ComponentState then
exit;
if not CanConvert then
Exit;
if (AIndex < 0) or (AIndex >= Count) then
exit;
BeginUpdate;
try
bmpImage := TBitmap.Create;
bmpMask := TBitmap.Create;
try
BuildImage(AIndex, bmpImage, bmpMask);
Replace(AIndex, bmpImage, bmpMask);
finally
FreeAndNil(bmpMask);
FreeAndNil(bmpImage);
end;
finally
EndUpdate;
end;
end;
procedure TX2GraphicList.DeleteImage(const AIndex: Integer);
begin
BeginUpdate;
try
Delete(AIndex);
finally
EndUpdate;
end;
end;
procedure TX2GraphicList.MoveImage(const AOldIndex, ANewIndex: Integer);
begin
BeginUpdate;
try
Move(AOldIndex, ANewIndex);
finally
EndUpdate;
end;
end;
procedure TX2GraphicList.UpdateImageCount;
begin
if not Assigned(Container) then
Clear
else
ImageList_SetImageCount(Self.Handle, Container.GraphicCount);
end;
procedure TX2GraphicList.RebuildImages;
var
iIndex: Integer;
begin
if (csLoading in ComponentState) or
(Width = 0) or (Height = 0) then
Exit;
BeginUpdate;
try
if not Assigned(FContainer) then
begin
Clear;
end else
begin
UpdateImageCount;
if CanConvert then
begin
for iIndex := 0 to Pred(FContainer.GraphicCount) do
UpdateImage(iIndex);
end;
end;
finally
EndUpdate;
inherited Change;
end;
end;
function TX2GraphicList.CanConvert: Boolean;
begin
Result := FConvert or (csDesigning in ComponentState);
end;
{========================= TX2GraphicList
Properties
========================================}
procedure TX2GraphicList.DefineProperties(Filer: TFiler);
var
pType: TClass;
begin
// TCustomImageList defines the Bitmap property, we don't want that
// (since the ImageList will be generated from a GraphicContainer).
// Erik's solution was to override Read/WriteData, but in Delphi 6 those
// aren't virtual yet. Instead we skip TCustomImageList's DefineProperties.
//
// The trick here is to modify the ClassType so the VMT of descendants
// (include ourself!) is ignored and only TComponent.DefineProperties
// is called...
pType := Self.ClassType;
PClass(Self)^ := TComponent;
try
DefineProperties(Filer);
finally
PClass(Self)^ := pType;
end;
end;
procedure TX2GraphicList.Notification(AComponent: TComponent;
Operation: TOperation);
begin
if (Operation = opRemove) and (AComponent = FContainer) then
FContainer := nil;
inherited;
end;
procedure TX2GraphicList.SetBackground(const Value: TColor);
begin
FBackground := Value;
RebuildImages;
end;
procedure TX2GraphicList.SetContainer(const Value: TX2GraphicContainer);
begin
if Assigned(FContainer) then
begin
FContainer.UnregisterList(Self);
FContainer.RemoveFreeNotification(Self);
end;
FContainer := Value;
if Assigned(FContainer) then
begin
FContainer.FreeNotification(Self);
FContainer.RegisterList(Self);
end;
RebuildImages;
end;
procedure TX2GraphicList.SetConvert(const Value: Boolean);
begin
if Value <> FConvert then
begin
FConvert := Value;
RebuildImages;
end;
end;
procedure TX2GraphicList.SetEnabled(const Value: Boolean);
begin
FEnabled := Value;
RebuildImages;
end;
procedure TX2GraphicList.SetStretchMode(const Value: TX2GLStretchMode);
begin
FStretchMode := Value;
RebuildImages;
end;
procedure TX2GraphicList.BeginUpdate;
begin
Inc(FUpdateCount);
end;
procedure TX2GraphicList.EndUpdate;
begin
Assert(FUpdateCount > 0, 'EndUpdate without matching BeginUpdate!');
Dec(FUpdateCount);
end;
{ TDeprecatedGraphicItem }
constructor TDeprecatedGraphicItem.Create(Collection: TCollection);
begin
inherited;
FPicture := TPicture.Create;
end;
destructor TDeprecatedGraphicItem.Destroy;
begin
FreeAndNil(FPicture);
inherited;
end;
procedure TDeprecatedGraphicItem.SetPicture(const Value: TPicture);
begin
FPicture.Assign(Value);
end;
initialization
RegisterClass(TX2GraphicContainerItem);
CustomDrawImageProcs := TList.Create;
finalization
FreeAndNil(CustomDrawImageProcs);
end.