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x2cl/Source/X2CLGraphics.pas

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{
:: Implements various graphics-related classes and functions.
::
:: Part of the X2Software Component Library
:: http://www.x2software.net/
::
:: Last changed: $Date$
:: Revision: $Rev$
:: Author: $Author$
}
unit X2CLGraphics;
interface
uses
Graphics;
type
TX2Color32 = type TColor;
function Color32(AColor: TColor; AAlpha: Byte = 255): TX2Color32;
function DelphiColor(AColor: TX2Color32): TColor;
function RedValue(AColor: TX2Color32): Byte;
function GreenValue(AColor: TX2Color32): Byte;
function BlueValue(AColor: TX2Color32): Byte;
function AlphaValue(AColor: TX2Color32): Byte;
function Blend(ABackground: TColor; AForeground: TX2Color32): TColor;
implementation
uses
Windows;
function Color32(AColor: TColor; AAlpha: Byte): TX2Color32;
begin
Result := (ColorToRGB(AColor) and $00FFFFFF) or (AAlpha shl 24);
end;
function DelphiColor(AColor: TX2Color32): TColor;
begin
Result := (AColor and $00FFFFFF);
end;
function RedValue(AColor: TX2Color32): Byte;
begin
Result := (AColor and $000000FF);
end;
function GreenValue(AColor: TX2Color32): Byte;
begin
Result := (AColor and $0000FF00) shr 8;
end;
function BlueValue(AColor: TX2Color32): Byte;
begin
Result := (AColor and $00FF0000) shr 16;
end;
function AlphaValue(AColor: TX2Color32): Byte;
begin
Result := (AColor and $FF000000) shr 24;
end;
function Blend(ABackground: TColor; AForeground: TX2Color32): TColor;
var
backColor: TX2Color32;
backAlpha: Integer;
foreAlpha: Integer;
begin
foreAlpha := AlphaValue(AForeground);
if foreAlpha = 0 then
Result := ABackground
else if foreAlpha = 255 then
Result := DelphiColor(AForeground)
else
begin
backColor := Color32(ABackground);
backAlpha := 256 - foreAlpha;
Result := RGB(((RedValue(backColor) * backAlpha) +
(RedValue(AForeground) * foreAlpha)) shr 8,
((GreenValue(backColor) * backAlpha) +
(GreenValue(AForeground) * foreAlpha)) shr 8,
((BlueValue(backColor) * backAlpha) +
(BlueValue(AForeground) * foreAlpha)) shr 8);
end;
end;
end.