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x2cl/Source/X2CLunaMenuBarPainter.pas
Mark van Renswoude b5eb0c6ad3 Added: OnExpand/Collapse events
Added: Fade + Fade/Slide animations
Changed: Animation properties moved from Painter to MenuBar
Changed: concrete animation classes moved to separate unit
Changed: custom Scroller replaced for standard Windows scrollbar
2006-04-02 20:00:02 +00:00

329 lines
9.3 KiB
ObjectPascal

{
:: Implements a Uname-IT-style painter for the X2MenuBar.
::
:: Last changed: $Date$
:: Revision: $Rev$
:: Author: $Author$
}
unit X2CLunaMenuBarPainter;
interface
uses
Graphics,
Windows,
X2CLMenuBar;
type
TX2MenuBarunaPainter = class(TX2CustomMenuBarPainter)
private
FBlurShadow: Boolean;
procedure SetBlurShadow(const Value: Boolean);
protected
function ApplyMargins(const ABounds: TRect): TRect; override;
function GetSpacing(AElement: TX2MenuBarSpacingElement): Integer; override;
function GetGroupHeaderHeight(AGroup: TX2MenuBarGroup): Integer; override;
function GetItemHeight(AItem: TX2MenuBarItem): Integer; override;
procedure DrawBackground(ACanvas: TCanvas; const ABounds: TRect); override;
procedure DrawGroupHeader(ACanvas: TCanvas; AGroup: TX2MenuBarGroup; const ABounds: TRect; AState: TX2MenuBarDrawStates); override;
procedure DrawItem(ACanvas: TCanvas; AItem: TX2MenuBarItem; const ABounds: TRect; AState: TX2MenuBarDrawStates); override;
published
property BlurShadow: Boolean read FBlurShadow write SetBlurShadow;
end;
implementation
uses
Classes,
ImgList,
SysUtils;
procedure Blur(ASource: Graphics.TBitmap);
var
refBitmap: Graphics.TBitmap;
lines: array[0..2] of PRGBAArray;
lineDest: PRGBAArray;
lineIndex: Integer;
line: PRGBAArray;
xPos: Integer;
yPos: Integer;
maxX: Integer;
maxY: Integer;
sumRed: Integer;
sumGreen: Integer;
sumBlue: Integer;
samples: Integer;
begin
ASource.PixelFormat := pf32bit;
refBitmap := Graphics.TBitmap.Create();
try
refBitmap.Assign(ASource);
for lineIndex := Low(lines) to High(lines) do
lines[lineIndex] := nil;
maxY := Pred(ASource.Height);
for yPos := 0 to maxY do
begin
for lineIndex := Low(lines) to High(lines) - 1 do
lines[lineIndex] := lines[Succ(lineIndex)];
if yPos = maxY then
lines[High(lines)] := nil
else
lines[High(lines)] := refBitmap.ScanLine[Succ(yPos)];
lineDest := ASource.ScanLine[yPos];
maxX := Pred(ASource.Width);
for xPos := 0 to maxX do
begin
sumBlue := 0;
sumGreen := 0;
sumRed := 0;
samples := 0;
for lineIndex := Low(lines) to High(lines) do
if Assigned(lines[lineIndex]) then
begin
line := lines[lineIndex];
with line^[xPos] do
begin
Inc(sumBlue, rgbBlue);
Inc(sumGreen, rgbGreen);
Inc(sumRed, rgbRed);
Inc(samples);
end;
if xPos > 0 then
with line^[Pred(xPos)] do
begin
Inc(sumBlue, rgbBlue);
Inc(sumGreen, rgbGreen);
Inc(sumRed, rgbRed);
Inc(samples);
end;
if xPos < maxX then
with line^[Succ(xPos)] do
begin
Inc(sumBlue, rgbBlue);
Inc(sumGreen, rgbGreen);
Inc(sumRed, rgbRed);
Inc(samples);
end;
end;
if samples > 0 then
with lineDest^[xPos] do
begin
rgbBlue := sumBlue div samples;
rgbGreen := sumGreen div samples;
rgbRed := sumRed div samples;
end;
end;
end;
finally
FreeAndNil(refBitmap);
end;
end;
{ TX2MenuBarunaPainter }
procedure TX2MenuBarunaPainter.SetBlurShadow(const Value: Boolean);
begin
if Value <> FBlurShadow then
begin
FBlurShadow := Value;
NotifyObservers();
end;
end;
function TX2MenuBarunaPainter.ApplyMargins(const ABounds: TRect): TRect;
begin
Result := inherited ApplyMargins(ABounds);
InflateRect(Result, -10, -10);
end;
function TX2MenuBarunaPainter.GetSpacing(AElement: TX2MenuBarSpacingElement): Integer;
begin
Result := inherited GetSpacing(AElement);
case AElement of
seBeforeGroupHeader,
seAfterGroupHeader: Result := 5;
seAfterLastItem: Result := 10;
seBeforeItem,
seAfterItem: Result := 4;
end;
end;
function TX2MenuBarunaPainter.GetGroupHeaderHeight(AGroup: TX2MenuBarGroup): Integer;
begin
Result := 22;
end;
function TX2MenuBarunaPainter.GetItemHeight(AItem: TX2MenuBarItem): Integer;
begin
Result := 21;
end;
procedure TX2MenuBarunaPainter.DrawBackground(ACanvas: TCanvas;
const ABounds: TRect);
begin
ACanvas.Brush.Color := clWindow;
ACanvas.FillRect(ABounds);
end;
procedure TX2MenuBarunaPainter.DrawGroupHeader(ACanvas: TCanvas;
AGroup: TX2MenuBarGroup;
const ABounds: TRect;
AState: TX2MenuBarDrawStates);
procedure DrawShadowOutline(AShadowCanvas: TCanvas; AShadowBounds: TRect);
begin
// #ToDo1 (MvR) 27-3-2006: make the color a property
if BlurShadow then
begin
AShadowCanvas.Brush.Color := $00c3c3c3;
AShadowCanvas.Pen.Color := $00c3c3c3;
end else
begin
AShadowCanvas.Brush.Color := $00404040;
AShadowCanvas.Pen.Color := $00404040;
end;
AShadowCanvas.RoundRect(AShadowBounds.Left + 2,
AShadowBounds.Top + 2,
AShadowBounds.Right + 2,
AShadowBounds.Bottom + 2, 5, 5);
end;
var
textRect: TRect;
imageList: TCustomImageList;
imagePos: TPoint;
shadowBitmap: Graphics.TBitmap;
begin
if not ((mdsSelected in AState) or (mdsGroupSelected in AState)) then
begin
{ Shadow }
if BlurShadow then
begin
shadowBitmap := Graphics.TBitmap.Create();
try
shadowBitmap.PixelFormat := pf32bit;
shadowBitmap.Width := (ABounds.Right - ABounds.Left + 4);
shadowBitmap.Height := (ABounds.Bottom - ABounds.Top + 4);
DrawBackground(shadowBitmap.Canvas, Rect(0, 0, shadowBitmap.Width,
shadowBitmap.Height));
DrawShadowOutline(shadowBitmap.Canvas, Rect(0, 0, shadowBitmap.Width - 4,
shadowBitmap.Height - 4));
Blur(shadowBitmap);
ACanvas.Draw(ABounds.Left, ABounds.Top, shadowBitmap);
finally
FreeAndNil(shadowBitmap);
end
end else
DrawShadowOutline(ACanvas, ABounds);
end;
ACanvas.Brush.Color := $00E9E9E9;
{ Rounded rectangle }
if (mdsSelected in AState) or (mdsHot in AState) or
(mdsGroupSelected in AState) then
ACanvas.Pen.Color := $00BE6363
else
ACanvas.Pen.Color := clBlack;
ACanvas.Font.Color := ACanvas.Pen.Color;
ACanvas.RoundRect(ABounds.Left, ABounds.Top, ABounds.Right, ABounds.Bottom, 5, 5);
textRect := ABounds;
Inc(textRect.Left, 4);
Dec(textRect.Right, 4);
{ Image }
imageList := AGroup.MenuBar.ImageList;
if Assigned(imageList) then
begin
if AGroup.ImageIndex > -1 then
begin
imagePos.X := textRect.Left;
imagePos.Y := ABounds.Top + ((ABounds.Bottom - ABounds.Top - imageList.Height) div 2);
imageList.Draw(ACanvas, imagePos.X, imagePos.Y, AGroup.ImageIndex);
end;
Inc(textRect.Left, imageList.Width + 4);
end;
{ Text }
ACanvas.Font.Style := [fsBold];
DrawText(ACanvas, AGroup.Caption, textRect, taLeftJustify, taVerticalCenter,
False, csEllipsis);
end;
procedure TX2MenuBarunaPainter.DrawItem(ACanvas: TCanvas; AItem: TX2MenuBarItem;
const ABounds: TRect;
AState: TX2MenuBarDrawStates);
var
focusBounds: TRect;
textBounds: TRect;
arrowPoints: array[0..2] of TPoint;
begin
focusBounds := ABounds;
Dec(focusBounds.Right, 10);
if (mdsSelected in AState) then
begin
{ Focus rectangle }
DrawFocusRect(ACanvas, focusBounds);
{ Arrow }
ACanvas.Brush.Color := clBlue;
ACanvas.Pen.Color := clBlue;
arrowPoints[0].X := ABounds.Right - 8;
arrowPoints[0].Y := ABounds.Top + ((ABounds.Bottom - ABounds.Top - 15) div 2) + 7;
arrowPoints[1].X := Pred(ABounds.Right);
arrowPoints[1].Y := arrowPoints[0].Y - 7;
arrowPoints[2].X := Pred(ABounds.Right);
arrowPoints[2].Y := arrowPoints[0].Y + 7;
ACanvas.Polygon(arrowPoints);
end;
{ Text }
if (mdsSelected in AState) or (mdsHot in AState) then
ACanvas.Font.Color := clBlack
else
ACanvas.Font.Color := $00404040;
textBounds := focusBounds;
Inc(textBounds.Left, 4);
Dec(textBounds.Right, 4);
SetBkMode(ACanvas.Handle, TRANSPARENT);
if not AItem.Visible then
{ Design-time }
ACanvas.Font.Style := [fsItalic]
else
ACanvas.Font.Style := [];
DrawText(ACanvas, AItem.Caption, textBounds, taRightJustify, taVerticalCenter,
False, csEllipsis);
end;
end.