Nerf StatTrak
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Mark van Renswoude 211740d51a Fixed #2 Persist counters
Added initialisation sketch and reset state
2016-12-10 12:01:43 +01:00
eagle Added Eagle schema and board 2016-11-27 23:15:40 +01:00
fritzing Added Sublime project and Fritzing sketch 2016-09-24 22:15:24 +02:00
guide Added build photos for embedding the displays 2016-10-02 19:19:23 +02:00
reference Fixed character output 2016-11-29 20:00:47 +01:00
reset Fixed #2 Persist counters 2016-12-10 12:01:43 +01:00
.gitignore Added Sublime project and Fritzing sketch 2016-09-24 22:15:24 +02:00
Button.cpp Support for gun armed detection 2016-12-05 23:42:20 +01:00
Button.h Moved away from proof of concepts, started prototyping for the final software 2016-12-04 19:53:43 +01:00
Globals.cpp Fixed #2 Persist counters 2016-12-10 12:01:43 +01:00
Globals.h Fixed #2 Persist counters 2016-12-10 12:01:43 +01:00
LowPower.cpp Fixed issue #1 Power saving 2016-12-10 00:00:42 +01:00
LowPower.h Fixed issue #1 Power saving 2016-12-10 00:00:42 +01:00
NerfStatTrak.ino Fixed #2 Persist counters 2016-12-10 12:01:43 +01:00
NerfStatTrak.sublime-project Fixed issue #4 Rename to "StatTrak" 2016-12-09 21:28:11 +01:00
NerfStatTrakConfig.h Fixed #2 Persist counters 2016-12-10 12:01:43 +01:00
SegmentDisplay.cpp Fixed writeRaw checking for null characters 2016-12-09 21:06:18 +01:00
SegmentDisplay.h Support for gun armed detection 2016-12-05 23:42:20 +01:00
SegmentDisplayChars.h Fixed writeRaw checking for null characters 2016-12-09 21:06:18 +01:00
SegmentDisplayConfig.h Moved away from proof of concepts, started prototyping for the final software 2016-12-04 19:53:43 +01:00
StateDefault.cpp Fixed #2 Persist counters 2016-12-10 12:01:43 +01:00
StateDefault.h Fixed #2 Persist counters 2016-12-10 12:01:43 +01:00
StateHandler.h Moved away from proof of concepts, started prototyping for the final software 2016-12-04 19:53:43 +01:00
StateLoseTheGame.cpp Support for gun armed detection 2016-12-05 23:42:20 +01:00
StateLoseTheGame.h Support for gun armed detection 2016-12-05 23:42:20 +01:00
StateReset.cpp Fixed #2 Persist counters 2016-12-10 12:01:43 +01:00
StateReset.h Fixed #2 Persist counters 2016-12-10 12:01:43 +01:00
StateUserUnknown.cpp Support for gun armed detection 2016-12-05 23:42:20 +01:00
StateUserUnknown.h Support for gun armed detection 2016-12-05 23:42:20 +01:00