NerfStatTrak/StateHandler.h
Mark van Renswoude ba58eb93c0 Moved away from proof of concepts, started prototyping for the final software
- Button library
- State handling and transitions
- Default state: dual counter display
- User unknown state: static for now
- Lost the game state: static for now
2016-12-04 19:53:43 +01:00

11 lines
155 B
C++

#ifndef StateHandler_h
#define StateHandler_h
class AbstractStateHandler
{
public:
virtual void setup() = 0;
virtual void loop() = 0;
};
#endif