NerfStatTrak/StateLoseTheGame.h
Mark van Renswoude ba58eb93c0 Moved away from proof of concepts, started prototyping for the final software
- Button library
- State handling and transitions
- Default state: dual counter display
- User unknown state: static for now
- Lost the game state: static for now
2016-12-04 19:53:43 +01:00

17 lines
224 B
C++

#ifndef StateLoseTheGame_h
#define StateLoseTheGame_h
#include "StateHandler.h"
/**
* Lose the game state
**/
class LoseTheGameState : public AbstractStateHandler
{
public:
void setup();
void loop();
};
#endif