Stairs/DEVELOPING.md

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# Stairs
This Stairs firmware was developed using [PlatformIO Core](http://platformio.org/). You can probably use the PlatformIO IDE as well, although I have no experience using it, so this guide will only use the command line tools.
## Programming the ESP8266
You can either use an ESP8266 module with built-in USB like the Wemos D1, a programming fixture (my method of choice, search for "esp8266 fixture" on Google or AliExpress) or wire it up yourself using a CH340 or FTDI USB-to-serial module.
To upload the code, open a console, go to the Stairs folder and run:
```
platformio run -t upload
```
It should auto-detect the USB COM port.
## Frontend development
The frontend is compiled into C++ source files so that all the files can be served directly from the ESP8266, since there is no internet connection when running in access point mode. These steps are performed by a [Gulp script](https://gulpjs.com/). The Gulp script also updates the version based on the [GitVersion](http://gitversion.readthedocs.io/en/stable/) of the working copy.
Note that GitVersion requires Windows, so some changes are probably required if you want to build on a different platform.
To get started:
1. Install [Node.js](https://nodejs.org/en/)
1. Install the [GitVersion command line](http://gitversion.readthedocs.io/en/stable/usage/command-line/) tool
1. Open a command line and navigate to the Stairs folder
1. Run ```npm install``` to install all the dependencies
### Compiling the assets
Run ```gulp``` to compile the SASS files, and embed the CSS, JavaScript, images and HTML into C++ header files located in the src\assets folder.
You may need to run ```npm install -g gulp``` to install Gulp into the global Node packages.
### Development server
To make it easier to develop the frontend, a development server is included which serves the webpages and acts as a mock service for the API.
To start the development server, run:
```node devserver.js```
You can now open the frontend on [http://localhost:3000/](http://localhost:3000/).
If you make any changes to the SCSS files, make sure to run ```gulp compileSass``` and ```gulp compileJS``` to update the CSS/JS files so your changes are visible in the development server. To keep gulp running and watch for changes in the SCSS and JS files, run ```gulp watch```
## Building and/or uploading
To rebuild all the assets and compile or upload the source in one go, two tasks have been added to the gulpfile.js:
1. ```gulp build``` first runs all the tasks run by a regular ```gulp```, then builds the source code using ```platformio run```
1. ```gulp upload``` is similar, but executes ```platformio run -t upload``` to directly upload the newly compiled source to the ESP8266
### version.h
The version.h file is generated based on the current GitVersion, which means it changes if you build again right after committing, which causes a change that needs to be committed... [did you mean: recursion?](https://www.google.nl/search?q=recursion) The best way I found to deal with this is commit your changes, build, then [amend the commit](https://git-scm.com/book/en/v2/Git-Tools-Rewriting-History) with the updated version.h before pushing the changes. This ensures the version.h is in sync when cloning the repository.