PettingZoo/PettingZoo/UI/DelegateCommand.cs

80 lines
1.7 KiB
C#

using System;
using System.Windows.Input;
namespace PettingZoo.UI
{
public class DelegateCommand<T> : ICommand where T : class?
{
private readonly Func<T?, bool>? canExecute;
private readonly Action<T?> execute;
public event EventHandler? CanExecuteChanged;
public DelegateCommand(Action<T?> execute) : this(execute, null)
{
}
public DelegateCommand(Action<T?> execute, Func<T?, bool>? canExecute)
{
this.execute = execute;
this.canExecute = canExecute;
}
public bool CanExecute(object? parameter)
{
return canExecute == null || canExecute((T?)parameter);
}
public void Execute(object? parameter)
{
execute((T?)parameter);
}
public void RaiseCanExecuteChanged()
{
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
}
}
public class DelegateCommand : ICommand
{
private readonly Func<bool>? canExecute;
private readonly Action execute;
public event EventHandler? CanExecuteChanged;
public DelegateCommand(Action execute) : this(execute, null) { }
public DelegateCommand(Action execute, Func<bool>? canExecute)
{
this.execute = execute;
this.canExecute = canExecute;
}
public bool CanExecute(object? parameter)
{
return canExecute == null || canExecute();
}
public void Execute(object? parameter)
{
execute();
}
public void RaiseCanExecuteChanged()
{
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
}
}
}