166 lines
6.7 KiB
C#
166 lines
6.7 KiB
C#
using System;
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using Tapeti.Config;
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// ReSharper disable UnusedMember.Global
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// ReSharper disable UnusedMemberInSuper.Global
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namespace Tapeti
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{
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/// <summary>
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/// Contains information about the connection being established.
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/// </summary>
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public interface IConnectContext
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{
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/// <summary>
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/// The connection parameters used to establish the connection.
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/// </summary>
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TapetiConnectionParams ConnectionParams { get; }
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/// <summary>
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/// Indicates whether this is an automatic reconnect or an initial connection.
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/// </summary>
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bool IsReconnect { get; }
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}
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/// <inheritdoc />
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/// <summary>
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/// Contains information about the failed connection.
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/// </summary>
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public interface IConnectFailedContext : IConnectContext
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{
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/// <summary>
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/// The exception that caused the connection to fail.
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/// </summary>
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Exception Exception { get; }
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}
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/// <inheritdoc />
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/// <summary>
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/// Contains information about the established connection.
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/// </summary>
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public interface IConnectSuccessContext : IConnectContext
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{
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/// <summary>
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/// The local port for the connection. Useful for identifying the connection in the management interface.
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/// </summary>
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int LocalPort { get; }
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}
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/// <summary>
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/// Contains information about the disconnection.
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/// </summary>
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public interface IDisconnectContext
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{
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/// <summary>
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/// The connection parameters used to establish the connection.
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/// </summary>
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TapetiConnectionParams ConnectionParams { get; }
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/// <summary>
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/// The reply code as provided by RabbitMQ, if the connection was closed by a protocol message.
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/// </summary>
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ushort ReplyCode { get; }
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/// <summary>
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/// The reply text as provided by RabbitMQ, if the connection was closed by a protocol message.
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/// </summary>
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string ReplyText { get; }
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}
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/// <summary>
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/// Handles the logging of various events in Tapeti
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/// </summary>
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/// <remarks>
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/// This interface is deliberately specific and typed to allow for structured logging (e.g. Serilog)
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/// instead of only string-based logging without control over the output.
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/// </remarks>
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public interface ILogger
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{
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/// <summary>
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/// Called before a connection to RabbitMQ is attempted.
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/// </summary>
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/// <param name="connectContext">Contains information about the connection being established.</param>
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void Connect(IConnectContext connectContext);
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/// <summary>
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/// Called when the connection has failed.
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/// </summary>
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/// <param name="connectContext">Contains information about the connection that has failed.</param>
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void ConnectFailed(IConnectFailedContext connectContext);
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/// <summary>
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/// Called when a connection to RabbitMQ has been succesfully established.
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/// </summary>
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/// <param name="connectContext">Contains information about the established connection.</param>
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void ConnectSuccess(IConnectSuccessContext connectContext);
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/// <summary>
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/// Called when the connection to RabbitMQ is lost.
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/// </summary>
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/// <param name="disconnectContext">Contains information about the disconnect event.</param>
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void Disconnect(IDisconnectContext disconnectContext);
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/// <summary>
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/// Called when an exception occurs in a consumer.
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/// </summary>
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/// <param name="exception"></param>
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/// <param name="messageContext"></param>
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/// <param name="consumeResult">Indicates the action taken by the exception handler</param>
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void ConsumeException(Exception exception, IMessageContext messageContext, ConsumeResult consumeResult);
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}
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/// <summary>
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/// Optional interface which can be implemented by an ILogger implementation to log all operations
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/// related to declaring queues and bindings.
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/// </summary>
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public interface IBindingLogger : ILogger
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{
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/// <summary>
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/// Called before a queue is declared for durable queues and dynamic queues with a prefix. Called after
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/// a queue is declared for dynamic queues without a name with the queue name as determined by the RabbitMQ server.
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/// Will always be called even if the queue already existed, as that information is not returned by the RabbitMQ server/client.
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/// </summary>
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/// <param name="queueName">The name of the queue that is declared</param>
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/// <param name="durable">Indicates if the queue is durable or dynamic</param>
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/// <param name="passive">Indicates whether the queue was declared as passive (to verify durable queues)</param>
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void QueueDeclare(string queueName, bool durable, bool passive);
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/// <summary>
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/// Called before a binding is added to a queue.
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/// </summary>
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/// <param name="queueName">The name of the queue the binding is created for</param>
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/// <param name="durable">Indicates if the queue is durable or dynamic</param>
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/// <param name="exchange">The exchange for the binding</param>
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/// <param name="routingKey">The routing key for the binding</param>
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void QueueBind(string queueName, bool durable, string exchange, string routingKey);
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/// <summary>
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/// Called before a binding is removed from a durable queue.
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/// </summary>
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/// <param name="queueName">The name of the queue the binding is removed from</param>
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/// <param name="exchange">The exchange of the binding</param>
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/// <param name="routingKey">The routing key of the binding</param>
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void QueueUnbind(string queueName, string exchange, string routingKey);
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/// <summary>
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/// Called before an exchange is declared. Will always be called once for each exchange involved in a dynamic queue,
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/// durable queue with auto-declare bindings enabled or published messages, even if the exchange already existed.
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/// </summary>
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/// <param name="exchange">The name of the exchange that is declared</param>
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void ExchangeDeclare(string exchange);
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/// <summary>
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/// Called when a queue is determined to be obsolete.
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/// </summary>
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/// <param name="queueName"></param>
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/// <param name="deleted">True if the queue was empty and has been deleted, false if there are still messages to process</param>
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/// <param name="messageCount">If deleted, the number of messages purged, otherwise the number of messages still in the queue</param>
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void QueueObsolete(string queueName, bool deleted, uint messageCount);
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}
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}
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