Mark van Renswoude
ba58eb93c0
- Button library - State handling and transitions - Default state: dual counter display - User unknown state: static for now - Lost the game state: static for now
11 lines
155 B
C++
11 lines
155 B
C++
#ifndef StateHandler_h
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#define StateHandler_h
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class AbstractStateHandler
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{
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public:
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virtual void setup() = 0;
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virtual void loop() = 0;
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};
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#endif |